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FrontSurfaceReconstruction

Generate triangular surface mesh from point cloud

Target: CGALPlugin

namespace: cgal

parents:

  • DataEngine

Data

Name Description Default value
name object name unnamed
printLog if true, emits extra messages at runtime. 0
tags list of the subsets the object belongs to
bbox this object bounding box
componentState The state of the component among (Dirty, Valid, Undefined, Loading, Invalid). Undefined
listening if true, handle the events, otherwise ignore the events 0
Inputs
position Input point cloud positions
radiusRatioBound Candidates incident to surface triangles which are not in the beta-wedge are discarded, if the ratio of their radius and the radius of the surface triangle is larger than radius_ratio_bound 5
beta Half the angle of the wedge in which only the radius of triangles counts for the plausibility of candidates. 0.52
Outputs
outputPosition Output position of the surface mesh
outputTriangles Output triangles of the surface mesh
Name Description Destination type name
context Graph Node containing this object (or BaseContext::getDefault() if no graph is used) BaseContext
slaves Sub-objects used internally by this object BaseObject
master nullptr for regular objects, or master object for which this object is one sub-objects BaseObject

Examples

FrontSurfaceReconstruction.scn

<?xml version="1.0"?>
<Node name="root" gravity="0 0 0" dt="1"  >
    <RequiredPlugin pluginName="CGALPlugin"/>
  <RequiredPlugin pluginName='SofaOpenglVisual'/>

    <VisualStyle displayFlags="showVisual" />

    <Node name="PointCloud">
        <MeshOBJLoader name="loader" filename="mesh/liver2.obj"/>
        <MeshTopology src="@loader"/>
        <MechanicalObject showObject="1" showObjectScale="5"/>
    </Node>

    <Node name="FrontSurfaceReconstruction">
        <FrontSurfaceReconstruction name="engine" src="@../PointCloud/loader" radiusRatioBound="5" beta="0.52"/>
        <MeshTopology position="@engine.outputPosition" triangles="@engine.outputTriangles"/>
        <OglModel color="1 0 0"/>
    </Node>

</Node>
def createScene(root_node):

   root = root_node.addChild('root', gravity="0 0 0", dt="1")

   root.addObject('RequiredPlugin', pluginName="CGALPlugin")
   root.addObject('RequiredPlugin', pluginName="SofaOpenglVisual")
   root.addObject('VisualStyle', displayFlags="showVisual")

   point_cloud = root.addChild('PointCloud')

   point_cloud.addObject('MeshOBJLoader', name="loader", filename="mesh/liver2.obj")
   point_cloud.addObject('MeshTopology', src="@loader")
   point_cloud.addObject('MechanicalObject', showObject="1", showObjectScale="5")

   front_surface_reconstruction = root.addChild('FrontSurfaceReconstruction')

   front_surface_reconstruction.addObject('FrontSurfaceReconstruction', name="engine", src="@../PointCloud/loader", radiusRatioBound="5", beta="0.52")
   front_surface_reconstruction.addObject('MeshTopology', position="@engine.outputPosition", triangles="@engine.outputTriangles")
   front_surface_reconstruction.addObject('OglModel', color="1 0 0")