DecimateMesh
Simplification of a mesh by the process of reducing the number of faces
Vec3d
Templates:
- Vec3d
Target: CGALPlugin
namespace: cgal
parents:
- DataEngine
Data
Name | Description | Default value |
---|---|---|
name | object name | unnamed |
printLog | if true, emits extra messages at runtime. | 0 |
tags | list of the subsets the object belongs to | |
bbox | this object bounding box | |
componentState | The state of the component among (Dirty, Valid, Undefined, Loading, Invalid). | Undefined |
listening | if true, handle the events, otherwise ignore the events | 0 |
inputVertices | List of vertices | |
inputTriangles | List of triangles | |
targetedNumberOfEdges | Desired number of edges after simplification | |
targetedRatioOfEdges | Ratio between the number of edges and number of initial edges | |
outputPoints | New vertices after decimation | |
outputTriangles | New triangles after decimation | |
outputNormals | New normals after decimation | |
writeToFile | Writes the decimated mesh into a file | 0 |
Links
Name | Description | Destination type name |
---|---|---|
context | Graph Node containing this object (or BaseContext::getDefault() if no graph is used) | BaseContext |
slaves | Sub-objects used internally by this object | BaseObject |
master | nullptr for regular objects, or master object for which this object is one sub-objects | BaseObject |