DecimateMesh
Simplification of a mesh by the process of reducing the number of faces
Vec3d
Templates:
- Vec3d
Target: CGALPlugin
namespace: cgal
parents:
- DataEngine
Data
| Name | Description | Default value |
|---|---|---|
| name | object name | unnamed |
| printLog | if true, emits extra messages at runtime. | 0 |
| tags | list of the subsets the object belongs to | |
| bbox | this object bounding box | |
| componentState | The state of the component among (Dirty, Valid, Undefined, Loading, Invalid). | Undefined |
| listening | if true, handle the events, otherwise ignore the events | 0 |
| inputVertices | List of vertices | |
| inputTriangles | List of triangles | |
| targetedNumberOfEdges | Desired number of edges after simplification | |
| targetedRatioOfEdges | Ratio between the number of edges and number of initial edges | |
| outputPoints | New vertices after decimation | |
| outputTriangles | New triangles after decimation | |
| outputNormals | New normals after decimation | |
| writeToFile | Writes the decimated mesh into a file | 0 |
Links
| Name | Description | Destination type name |
|---|---|---|
| context | Graph Node containing this object (or BaseContext::getDefault() if no graph is used) | BaseContext |
| slaves | Sub-objects used internally by this object | BaseObject |
| master | nullptr for regular objects, or master object for which this object is one sub-objects | BaseObject |