AdaptiveInflatableBeamForceField
Adaptive Beam finite elements
Rigid3d
Templates:
- Rigid3d
Target: BeamAdapter
namespace: beamadapter
parents:
- Mass
Data
| Name | Description | Default value |
|---|---|---|
| name | object name | unnamed |
| printLog | if true, emits extra messages at runtime. | 0 |
| tags | list of the subsets the object belongs to | |
| bbox | this object bounding box | |
| componentState | The state of the component among (Dirty, Valid, Undefined, Loading, Invalid). | Undefined |
| listening | if true, handle the events, otherwise ignore the events | 0 |
| rayleighStiffness | Rayleigh damping - stiffness matrix coefficient | 0 |
| separateGravity | add separately gravity to velocity computation | 0 |
| rayleighMass | Rayleigh damping - mass matrix coefficient | 0 |
| computeMass | if false, only compute the stiff elastic model | 1 |
| massDensity | Density of the mass (usually in kg/m^3) | 1 |
| reinforceLength | if true, a separate computation for the error in elongation is peformed | 0 |
| pressure | pressure inside the inflatable Beam | 0 |
| dataG | Gravity 3d vector |
Links
| Name | Description | Destination type name |
|---|---|---|
| context | Graph Node containing this object (or BaseContext::getDefault() if no graph is used) | BaseContext |
| slaves | Sub-objects used internally by this object | BaseObject |
| master | nullptr for regular objects, or master object for which this object is one sub-objects | BaseObject |
| mechanicalStates | List of mechanical states to which this component is associated | BaseMechanicalState |
| mstate | MechanicalState used by this component | MechanicalState<Rigid3d> |
| interpolation | Path to the Interpolation component on scene | BeamInterpolation<Rigid3d> |