AdaptiveBeamForceFieldAndMass
Adaptive Beam finite elements
Rigid3d
Templates:
- Rigid3d
Target: BeamAdapter
namespace: beamadapter
parents:
- Mass
Data
Name | Description | Default value |
---|---|---|
name | object name | unnamed |
printLog | if true, emits extra messages at runtime. | 0 |
tags | list of the subsets the object belongs to | |
bbox | this object bounding box | |
componentState | The state of the component among (Dirty, Valid, Undefined, Loading, Invalid). | Undefined |
listening | if true, handle the events, otherwise ignore the events | 0 |
rayleighStiffness | Rayleigh damping - stiffness matrix coefficient | 0 |
separateGravity | add separately gravity to velocity computation | 0 |
rayleighMass | Rayleigh damping - mass matrix coefficient | 0 |
computeMass | if false, only compute the stiff elastic model | 1 |
massDensity | Density of the mass | 1 |
shearStressComputation | if false, suppress the shear stress in the computation | 1 |
reinforceLength | if true, a separate computation for the error in elongation is performed | 0 |
Links
Name | Description | Destination type name |
---|---|---|
context | Graph Node containing this object (or BaseContext::getDefault() if no graph is used) | BaseContext |
slaves | Sub-objects used internally by this object | BaseObject |
master | nullptr for regular objects, or master object for which this object is one sub-objects | BaseObject |
mechanicalStates | List of mechanical states to which this component is associated | BaseMechanicalState |
mstate | MechanicalState used by this component | MechanicalState<Rigid3d> |
interpolation | Path to the Interpolation component on scene | BaseBeamInterpolation<Rigid3d> |