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VisualBoundingBox

Display an Axis Aligned Bounding Box (AABB).

Target: Sofa.Component.Visual

namespace: sofa::component::visual

parents:

  • VisualModel

Data

Name Description Default value
name object name unnamed
printLog if true, emits extra messages at runtime. 0
tags list of the subsets the object belongs to
bbox this object bounding box
componentState The state of the component among (Dirty, Valid, Undefined, Loading, Invalid). Undefined
listening if true, handle the events, otherwise ignore the events 0
enable Display the object or not 1
color Color of the lines of the box. 1 1 0 1
thickness Thickness of the lines of the box. 1
Name Description Destination type name
context Graph Node containing this object (or BaseContext::getDefault() if no graph is used) BaseContext
slaves Sub-objects used internally by this object BaseObject
master nullptr for regular objects, or master object for which this object is one sub-objects BaseObject

Examples

VisualBoundingBox.scn

<Node name="root" dt="0.01">
    <RequiredPlugin name="Sofa.Component.IO.Mesh"/> <!-- Needed to use components [MeshOBJLoader] -->
    <RequiredPlugin name="Sofa.Component.Visual"/> <!-- Needed to use components [VisualBoundingBox] -->
    <RequiredPlugin name="Sofa.GL.Component.Rendering3D"/> <!-- Needed to use components [OglModel] -->
    <DefaultAnimationLoop/>

    <MeshOBJLoader name="meshLoader_0" filename="mesh/liver-smooth.obj" handleSeams="1" />
    <OglModel name="VisualModel" src="@meshLoader_0" color="red" />
    <VisualBoundingBox color="green" thickness="20" bbox="@VisualModel.bbox"/>
</Node>
def createScene(root_node):

   root = root_node.addChild('root', dt="0.01")

   root.addObject('RequiredPlugin', name="Sofa.Component.IO.Mesh")
   root.addObject('RequiredPlugin', name="Sofa.Component.Visual")
   root.addObject('RequiredPlugin', name="Sofa.GL.Component.Rendering3D")
   root.addObject('DefaultAnimationLoop', )
   root.addObject('MeshOBJLoader', name="meshLoader_0", filename="mesh/liver-smooth.obj", handleSeams="1")
   root.addObject('OglModel', name="VisualModel", src="@meshLoader_0", color="red")
   root.addObject('VisualBoundingBox', color="green", thickness="20", bbox="@VisualModel.bbox")