Skip to content

SparseGridTopology

Sparse grid in 3D.

Target: Sofa.Component.Topology.Container.Grid

namespace: sofa::component::topology::container::grid

parents:

  • MeshTopology

Data

Name Description Default value
name object name unnamed
printLog if true, emits extra messages at runtime. 0
tags list of the subsets the objet belongs to
bbox this object bounding box
componentState The state of the component among (Dirty, Valid, Undefined, Loading, Invalid). Undefined
listening if true, handle the events, otherwise ignore the events 0
filename Filename of the mesh
position List of point positions
edges List of edge indices
triangles List of triangle indices
quads List of quad indices
tetrahedra List of tetrahedron indices
hexahedra List of hexahedron indices
uv List of uv coordinates
fillWeighted Is quantity of matter inside a cell taken into account? (.5 for boundary, 1 for inside) 1
onlyInsideCells Select only inside cells (exclude boundary cells) 0
n grid resolution 2 2 2
min Min 0 0 0
max Max 0 0 0
cellWidth if > 0 : dimension of each cell in the created grid 0
nbVirtualFinerLevels create virtual (not in the animation tree) finer sparse grids in order to dispose of finest information (usefull to compute better mechanical properties for example) 0
dataResolution Dimension of the voxel File 0 0 0
voxelSize Dimension of one voxel 1 1 1
marchingCubeStep Step of the Marching Cube algorithm 1
convolutionSize Dimension of the convolution kernel to smooth the voxels. 0 if no smoothing is required. 0
facets Input mesh facets
Visualization
drawEdges if true, draw the topology Edges 0
drawTriangles if true, draw the topology Triangles 0
drawQuads if true, draw the topology Quads 0
drawTetrahedra if true, draw the topology Tetrahedra 0
drawHexahedra if true, draw the topology hexahedra 0
Name Description Destination type name
context Graph Node containing this object (or BaseContext::getDefault() if no graph is used) BaseContext
slaves Sub-objects used internally by this object BaseObject
master nullptr for regular objects, or master object for which this object is one sub-objects BaseObject

Examples

SparseGridTopology.scn

<?xml version="1.0"?>
<!-- SparseGrid examples -->
<Node name="root" dt="0.02" gravity="0 -9 0">
    <RequiredPlugin name="Sofa.Component.Collision.Detection.Algorithm"/> <!-- Needed to use components [BVHNarrowPhase BruteForceBroadPhase CollisionPipeline] -->
    <RequiredPlugin name="Sofa.Component.Collision.Detection.Intersection"/> <!-- Needed to use components [DiscreteIntersection] -->
    <RequiredPlugin name="Sofa.Component.Collision.Geometry"/> <!-- Needed to use components [SphereCollisionModel] -->
    <RequiredPlugin name="Sofa.Component.Collision.Response.Contact"/> <!-- Needed to use components [CollisionResponse] -->
    <RequiredPlugin name="Sofa.Component.Constraint.Projective"/> <!-- Needed to use components [FixedProjectiveConstraint] -->
    <RequiredPlugin name="Sofa.Component.Engine.Select"/> <!-- Needed to use components [BoxROI] -->
    <RequiredPlugin name="Sofa.Component.IO.Mesh"/> <!-- Needed to use components [MeshOBJLoader SphereLoader] -->
    <RequiredPlugin name="Sofa.Component.LinearSolver.Iterative"/> <!-- Needed to use components [CGLinearSolver] -->
    <RequiredPlugin name="Sofa.Component.Mapping.Linear"/> <!-- Needed to use components [BarycentricMapping] -->
    <RequiredPlugin name="Sofa.Component.Mass"/> <!-- Needed to use components [UniformMass] -->
    <RequiredPlugin name="Sofa.Component.ODESolver.Backward"/> <!-- Needed to use components [EulerImplicitSolver] -->
    <RequiredPlugin name="Sofa.Component.SolidMechanics.Spring"/> <!-- Needed to use components [MeshSpringForceField] -->
    <RequiredPlugin name="Sofa.Component.StateContainer"/> <!-- Needed to use components [MechanicalObject] -->
    <RequiredPlugin name="Sofa.Component.Topology.Container.Grid"/> <!-- Needed to use components [SparseGridTopology] -->
    <RequiredPlugin name="Sofa.Component.Visual"/> <!-- Needed to use components [VisualStyle] -->
    <RequiredPlugin name="Sofa.GL.Component.Rendering3D"/> <!-- Needed to use components [OglModel] -->

    <VisualStyle displayFlags="showBehaviorModels showForceFields showVisual" />
    <DefaultAnimationLoop/>
    <CollisionPipeline verbose="0" />
    <BruteForceBroadPhase/>
    <BVHNarrowPhase/>
    <CollisionResponse name="Response"/>
    <DiscreteIntersection/>

    <MeshOBJLoader name="loader" filename="mesh/dragon.obj" />

    <Node name="DragonCoarse">
        <SparseGridTopology n="6 5 4" fileTopology="mesh/dragon.obj" />
        <EulerImplicitSolver rayleighStiffness="0.1" rayleighMass="0.1"/>
        <CGLinearSolver iterations="100" tolerance="1e-5" threshold="1e-5"/>
        <MechanicalObject />
        <UniformMass vertexMass="0.5" />
        <MeshSpringForceField name="Springs" stiffness="500" damping="10" />
        <BoxConstraint box="10 -10 -6 12 10 6" />
        <Node name="Visu">
            <OglModel name="Visual" src="@../../loader" color="blue" />
            <BarycentricMapping input="@.." output="@Visual" />
        </Node>
        <Node name="Surf">
        <SphereLoader filename="mesh/dragon.sph" />
            <MechanicalObject position="@[-1].position" />
            <SphereCollisionModel listRadius="@[-2].listRadius" />
            <BarycentricMapping />
        </Node>
    </Node>
    <Node name="DragonMiddle">
        <SparseGridTopology n="12 9 6" fileTopology="mesh/dragon.obj" />
        <EulerImplicitSolver rayleighStiffness="0.1" rayleighMass="0.1"/>
        <CGLinearSolver iterations="100" tolerance="1e-5" threshold="1e-5"/>
        <MechanicalObject dz="15" />
        <UniformMass vertexMass="0.5" />
        <MeshSpringForceField name="Springs" stiffness="500" damping="10" />
        <BoxConstraint box="10 -10 10 12 10 22" />
        <Node name="Visu">
            <OglModel name="Visual" src="@../../loader" color="white" />
            <BarycentricMapping input="@.." output="@Visual" />
        </Node>
        <Node name="Surf">
        <SphereLoader filename="mesh/dragon.sph" />
            <MechanicalObject position="@[-1].position" />
            <SphereCollisionModel listRadius="@[-2].listRadius" />
            <BarycentricMapping />
        </Node>
    </Node>
    <Node name="DragonFine">
        <SparseGridTopology n="25 20 9" fileTopology="mesh/dragon.obj" />
        <EulerImplicitSolver rayleighStiffness="0.1" rayleighMass="0.1"/>
        <CGLinearSolver iterations="100" tolerance="1e-5" threshold="1e-5"/>
        <MechanicalObject dz="30" />
        <UniformMass vertexMass="0.5" />
        <MeshSpringForceField name="Springs" stiffness="500" damping="10" />
        <BoxConstraint box="10 -10 26 12 10 38" />
        <Node name="Visu">
            <OglModel name="Visual" src="@../../loader" color="red" />
            <BarycentricMapping input="@.." output="@Visual" />
        </Node>
        <Node name="Surf">
        <SphereLoader filename="mesh/dragon.sph" />
            <MechanicalObject position="@[-1].position" />
            <SphereCollisionModel listRadius="@[-2].listRadius" />
            <BarycentricMapping />
        </Node>
    </Node>
</Node>
def createScene(root_node):

   root = root_node.addChild('root', dt="0.02", gravity="0 -9 0")

   root.addObject('RequiredPlugin', name="Sofa.Component.Collision.Detection.Algorithm")
   root.addObject('RequiredPlugin', name="Sofa.Component.Collision.Detection.Intersection")
   root.addObject('RequiredPlugin', name="Sofa.Component.Collision.Geometry")
   root.addObject('RequiredPlugin', name="Sofa.Component.Collision.Response.Contact")
   root.addObject('RequiredPlugin', name="Sofa.Component.Constraint.Projective")
   root.addObject('RequiredPlugin', name="Sofa.Component.Engine.Select")
   root.addObject('RequiredPlugin', name="Sofa.Component.IO.Mesh")
   root.addObject('RequiredPlugin', name="Sofa.Component.LinearSolver.Iterative")
   root.addObject('RequiredPlugin', name="Sofa.Component.Mapping.Linear")
   root.addObject('RequiredPlugin', name="Sofa.Component.Mass")
   root.addObject('RequiredPlugin', name="Sofa.Component.ODESolver.Backward")
   root.addObject('RequiredPlugin', name="Sofa.Component.SolidMechanics.Spring")
   root.addObject('RequiredPlugin', name="Sofa.Component.StateContainer")
   root.addObject('RequiredPlugin', name="Sofa.Component.Topology.Container.Grid")
   root.addObject('RequiredPlugin', name="Sofa.Component.Visual")
   root.addObject('RequiredPlugin', name="Sofa.GL.Component.Rendering3D")
   root.addObject('VisualStyle', displayFlags="showBehaviorModels showForceFields showVisual")
   root.addObject('DefaultAnimationLoop', )
   root.addObject('CollisionPipeline', verbose="0")
   root.addObject('BruteForceBroadPhase', )
   root.addObject('BVHNarrowPhase', )
   root.addObject('CollisionResponse', name="Response")
   root.addObject('DiscreteIntersection', )
   root.addObject('MeshOBJLoader', name="loader", filename="mesh/dragon.obj")

   dragon_coarse = root.addChild('DragonCoarse')

   dragon_coarse.addObject('SparseGridTopology', n="6 5 4", fileTopology="mesh/dragon.obj")
   dragon_coarse.addObject('EulerImplicitSolver', rayleighStiffness="0.1", rayleighMass="0.1")
   dragon_coarse.addObject('CGLinearSolver', iterations="100", tolerance="1e-5", threshold="1e-5")
   dragon_coarse.addObject('MechanicalObject', )
   dragon_coarse.addObject('UniformMass', vertexMass="0.5")
   dragon_coarse.addObject('MeshSpringForceField', name="Springs", stiffness="500", damping="10")
   dragon_coarse.addObject('BoxConstraint', box="10 -10 -6 12 10 6")

   visu = DragonCoarse.addChild('Visu')

   visu.addObject('OglModel', name="Visual", src="@../../loader", color="blue")
   visu.addObject('BarycentricMapping', input="@..", output="@Visual")

   surf = DragonCoarse.addChild('Surf')

   surf.addObject('SphereLoader', filename="mesh/dragon.sph")
   surf.addObject('MechanicalObject', position="@[-1].position")
   surf.addObject('SphereCollisionModel', listRadius="@[-2].listRadius")
   surf.addObject('BarycentricMapping', )

   dragon_middle = root.addChild('DragonMiddle')

   dragon_middle.addObject('SparseGridTopology', n="12 9 6", fileTopology="mesh/dragon.obj")
   dragon_middle.addObject('EulerImplicitSolver', rayleighStiffness="0.1", rayleighMass="0.1")
   dragon_middle.addObject('CGLinearSolver', iterations="100", tolerance="1e-5", threshold="1e-5")
   dragon_middle.addObject('MechanicalObject', dz="15")
   dragon_middle.addObject('UniformMass', vertexMass="0.5")
   dragon_middle.addObject('MeshSpringForceField', name="Springs", stiffness="500", damping="10")
   dragon_middle.addObject('BoxConstraint', box="10 -10 10 12 10 22")

   visu = DragonMiddle.addChild('Visu')

   visu.addObject('OglModel', name="Visual", src="@../../loader", color="white")
   visu.addObject('BarycentricMapping', input="@..", output="@Visual")

   surf = DragonMiddle.addChild('Surf')

   surf.addObject('SphereLoader', filename="mesh/dragon.sph")
   surf.addObject('MechanicalObject', position="@[-1].position")
   surf.addObject('SphereCollisionModel', listRadius="@[-2].listRadius")
   surf.addObject('BarycentricMapping', )

   dragon_fine = root.addChild('DragonFine')

   dragon_fine.addObject('SparseGridTopology', n="25 20 9", fileTopology="mesh/dragon.obj")
   dragon_fine.addObject('EulerImplicitSolver', rayleighStiffness="0.1", rayleighMass="0.1")
   dragon_fine.addObject('CGLinearSolver', iterations="100", tolerance="1e-5", threshold="1e-5")
   dragon_fine.addObject('MechanicalObject', dz="30")
   dragon_fine.addObject('UniformMass', vertexMass="0.5")
   dragon_fine.addObject('MeshSpringForceField', name="Springs", stiffness="500", damping="10")
   dragon_fine.addObject('BoxConstraint', box="10 -10 26 12 10 38")

   visu = DragonFine.addChild('Visu')

   visu.addObject('OglModel', name="Visual", src="@../../loader", color="red")
   visu.addObject('BarycentricMapping', input="@..", output="@Visual")

   surf = DragonFine.addChild('Surf')

   surf.addObject('SphereLoader', filename="mesh/dragon.sph")
   surf.addObject('MechanicalObject', position="@[-1].position")
   surf.addObject('SphereCollisionModel', listRadius="@[-2].listRadius")
   surf.addObject('BarycentricMapping', )