FastTriangularBendingSprings
Springs added to a triangular mesh to prevent bending.
Vec3d
Templates:
- Vec3d
Target: Sofa.Component.SolidMechanics.Spring
namespace: sofa::component::solidmechanics::spring
parents:
- ForceField
Data
Name | Description | Default value |
---|---|---|
name | object name | unnamed |
printLog | if true, emits extra messages at runtime. | 0 |
tags | list of the subsets the object belongs to | |
bbox | this object bounding box | |
componentState | The state of the component among (Dirty, Valid, Undefined, Loading, Invalid). | Undefined |
listening | if true, handle the events, otherwise ignore the events | 0 |
rayleighStiffness | Rayleigh damping - stiffness matrix coefficient | 0 |
bendingStiffness | Bending stiffness of the material | 1 |
minDistValidity | Distance under which a spring is not valid | 1e-06 |
edgeInfo | Internal edge data |
Links
Name | Description | Destination type name |
---|---|---|
context | Graph Node containing this object (or BaseContext::getDefault() if no graph is used) | BaseContext |
slaves | Sub-objects used internally by this object | BaseObject |
master | nullptr for regular objects, or master object for which this object is one sub-objects | BaseObject |
mechanicalStates | List of mechanical states to which this component is associated | BaseMechanicalState |
mstate | MechanicalState used by this component | MechanicalState<Vec3d> |
topology | link to the topology container | BaseMeshTopology |
Examples
FastTriangularBendingSprings.scn
<?xml version="1.0" ?>
<Node name="root" dt="0.01" gravity="0 0 -1">
<RequiredPlugin name="Sofa.Component.Constraint.Projective"/> <!-- Needed to use components [FixedProjectiveConstraint] -->
<RequiredPlugin name="Sofa.Component.Engine.Select"/> <!-- Needed to use components [BoxROI] -->
<RequiredPlugin name="Sofa.Component.IO.Mesh"/> <!-- Needed to use components [MeshOBJLoader] -->
<RequiredPlugin name="Sofa.Component.LinearSolver.Iterative"/> <!-- Needed to use components [CGLinearSolver] -->
<RequiredPlugin name="Sofa.Component.Mass"/> <!-- Needed to use components [UniformMass] -->
<RequiredPlugin name="Sofa.Component.ODESolver.Backward"/> <!-- Needed to use components [EulerImplicitSolver] -->
<RequiredPlugin name="Sofa.Component.SolidMechanics.FEM.Elastic"/> <!-- Needed to use components [TriangularFEMForceFieldOptim] -->
<RequiredPlugin name="Sofa.Component.SolidMechanics.Spring"/> <!-- Needed to use components [FastTriangularBendingSprings] -->
<RequiredPlugin name="Sofa.Component.StateContainer"/> <!-- Needed to use components [MechanicalObject] -->
<RequiredPlugin name="Sofa.Component.Topology.Container.Constant"/> <!-- Needed to use components [MeshTopology] -->
<RequiredPlugin name="Sofa.Component.Topology.Container.Dynamic"/> <!-- Needed to use components [EdgeSetGeometryAlgorithms] -->
<RequiredPlugin name="Sofa.Component.Visual"/> <!-- Needed to use components [VisualStyle] -->
<DefaultAnimationLoop/>
<VisualStyle displayFlags="showBehavior hideCollision hideVisual " />
<EulerImplicitSolver rayleighStiffness="0.1" rayleighMass="0.1" />
<CGLinearSolver iterations="25" tolerance="1e-5" threshold="1e-5"/>
<Node name="Thin shell">
<MeshOBJLoader name="loader" filename="mesh/triangleGrid_10_10.obj" />
<MeshTopology src="@loader" />
<EdgeSetGeometryAlgorithms />
<MechanicalObject name="defoDOF" template="Vec3" src="@loader" showObject="1"/>
<BoxROI name="box1" box="-0.5 -0.5 -0.5 100.5 0.005 0.005 " />
<FixedProjectiveConstraint indices="@box1.indices"/>
<TriangularFEMForceFieldOptim name="FEM1" youngModulus="20000" poissonRatio="0.3" method="large" />
<FastTriangularBendingSprings bendingStiffness="10000" />
<UniformMass totalMass="2500" printLog="0" />
</Node>
</Node>
def createScene(root_node):
root = root_node.addChild('root', dt="0.01", gravity="0 0 -1")
root.addObject('RequiredPlugin', name="Sofa.Component.Constraint.Projective")
root.addObject('RequiredPlugin', name="Sofa.Component.Engine.Select")
root.addObject('RequiredPlugin', name="Sofa.Component.IO.Mesh")
root.addObject('RequiredPlugin', name="Sofa.Component.LinearSolver.Iterative")
root.addObject('RequiredPlugin', name="Sofa.Component.Mass")
root.addObject('RequiredPlugin', name="Sofa.Component.ODESolver.Backward")
root.addObject('RequiredPlugin', name="Sofa.Component.SolidMechanics.FEM.Elastic")
root.addObject('RequiredPlugin', name="Sofa.Component.SolidMechanics.Spring")
root.addObject('RequiredPlugin', name="Sofa.Component.StateContainer")
root.addObject('RequiredPlugin', name="Sofa.Component.Topology.Container.Constant")
root.addObject('RequiredPlugin', name="Sofa.Component.Topology.Container.Dynamic")
root.addObject('RequiredPlugin', name="Sofa.Component.Visual")
root.addObject('DefaultAnimationLoop', )
root.addObject('VisualStyle', displayFlags="showBehavior hideCollision hideVisual ")
root.addObject('EulerImplicitSolver', rayleighStiffness="0.1", rayleighMass="0.1")
root.addObject('CGLinearSolver', iterations="25", tolerance="1e-5", threshold="1e-5")
thin_shell = root.addChild('Thin shell')
thin_shell.addObject('MeshOBJLoader', name="loader", filename="mesh/triangleGrid_10_10.obj")
thin_shell.addObject('MeshTopology', src="@loader")
thin_shell.addObject('EdgeSetGeometryAlgorithms', )
thin_shell.addObject('MechanicalObject', name="defoDOF", template="Vec3", src="@loader", showObject="1")
thin_shell.addObject('BoxROI', name="box1", box="-0.5 -0.5 -0.5 100.5 0.005 0.005 ")
thin_shell.addObject('FixedProjectiveConstraint', indices="@box1.indices")
thin_shell.addObject('TriangularFEMForceFieldOptim', name="FEM1", youngModulus="20000", poissonRatio="0.3", method="large")
thin_shell.addObject('FastTriangularBendingSprings', bendingStiffness="10000")
thin_shell.addObject('UniformMass', totalMass="2500", printLog="0")