OglTexture2D
Load a 2d texture to be used in a shader.
Target: Sofa.GL.Component.Shader
namespace: sofa::gl::component::shader
parents:
- OglTexture
Data
| Name | Description | Default value |
|---|---|---|
| name | object name | unnamed |
| printLog | if true, emits extra messages at runtime. | 0 |
| tags | list of the subsets the object belongs to | |
| bbox | this object bounding box | |
| componentState | The state of the component among (Dirty, Valid, Undefined, Loading, Invalid). | Undefined |
| listening | if true, handle the events, otherwise ignore the events | 0 |
| enable | Display the object or not | 1 |
| id | Set an ID name | |
| indexShader | Set the index of the desired shader you want to apply this parameter | 0 |
| filename | Texture Filename | |
| textureUnit | Set the texture unit | 1 |
| enabled | enabled ? | 1 |
| repeat | Repeat Texture ? | 0 |
| linearInterpolation | Interpolate Texture ? | 1 |
| generateMipmaps | Generate mipmaps ? | 1 |
| srgbColorspace | SRGB colorspace ? | 0 |
| minLod | Minimum mipmap lod ? | -1000 |
| maxLod | Maximum mipmap lod ? | 1000 |
| proceduralTextureWidth | Width of procedural Texture | 0 |
| proceduralTextureHeight | Height of procedural Texture | 0 |
| proceduralTextureNbBits | Nb bits per color | 1 |
| proceduralTextureData | Data of procedural Texture | |
| cubemapFilenamePosX | Texture filename of positive-X cubemap face | |
| cubemapFilenamePosY | Texture filename of positive-Y cubemap face | |
| cubemapFilenamePosZ | Texture filename of positive-Z cubemap face | |
| cubemapFilenameNegX | Texture filename of negative-X cubemap face | |
| cubemapFilenameNegY | Texture filename of negative-Y cubemap face | |
| cubemapFilenameNegZ | Texture filename of negative-Z cubemap face | |
| texture2DFilename | Texture2D Filename |
Links
| Name | Description | Destination type name |
|---|---|---|
| context | Graph Node containing this object (or BaseContext::getDefault() if no graph is used) | BaseContext |
| slaves | Sub-objects used internally by this object | BaseObject |
| master | nullptr for regular objects, or master object for which this object is one sub-objects | BaseObject |