OglMatrix4x3Variable
OglMatrix4x3Variable
Target: Sofa.GL.Component.Shader
namespace: sofa::gl::component::shader
parents:
- OglMatrix2Variable
Data
| Name | Description | Default value | 
|---|---|---|
| name | object name | unnamed | 
| printLog | if true, emits extra messages at runtime. | 0 | 
| tags | list of the subsets the object belongs to | |
| bbox | this object bounding box | |
| componentState | The state of the component among (Dirty, Valid, Undefined, Loading, Invalid). | Undefined | 
| listening | if true, handle the events, otherwise ignore the events | 0 | 
| enable | Display the object or not | 1 | 
| id | Set an ID name | |
| indexShader | Set the index of the desired shader you want to apply this parameter | 0 | 
| value | Set Uniform Value | |
| transpose | Transpose the matrix (e.g. to use row-dominant matrices in OpenGL | 0 | 
Links
| Name | Description | Destination type name | 
|---|---|---|
| context | Graph Node containing this object (or BaseContext::getDefault() if no graph is used) | BaseContext | 
| slaves | Sub-objects used internally by this object | BaseObject | 
| master | nullptr for regular objects, or master object for which this object is one sub-objects | BaseObject |