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OglMatrix4VectorVariable

OglMatrix4VectorVariable

Target: Sofa.GL.Component.Shader

namespace: sofa::gl::component::shader

parents:

  • OglVariable

Data

Name Description Default value
name object name unnamed
printLog if true, emits extra messages at runtime. 0
tags list of the subsets the objet belongs to
bbox this object bounding box
componentState The state of the component among (Dirty, Valid, Undefined, Loading, Invalid). Undefined
listening if true, handle the events, otherwise ignore the events 0
enable Display the object or not 1
id Set an ID name
indexShader Set the index of the desired shader you want to apply this parameter 0
value Set Uniform Value
transpose Transpose the matrix (e.g. to use row-dominant matrices in OpenGL 0
Name Description Destination type name
context Graph Node containing this object (or BaseContext::getDefault() if no graph is used) BaseContext
slaves Sub-objects used internally by this object BaseObject
master nullptr for regular objects, or master object for which this object is one sub-objects BaseObject