ViewerSetting
Configuration for the Viewer of your application.
Target: Sofa.Component.Setting
namespace: sofa::component::setting
parents:
- ConfigurationSetting
Data
Name | Description | Default value |
---|---|---|
name | object name | unnamed |
printLog | if true, emits extra messages at runtime. | 0 |
tags | list of the subsets the object belongs to | |
bbox | this object bounding box | |
componentState | The state of the component among (Dirty, Valid, Undefined, Loading, Invalid). | Undefined |
listening | if true, handle the events, otherwise ignore the events | 0 |
resolution | resolution of the Viewer | 800 600 |
fullscreen | Fullscreen mode | 0 |
cameraMode | Camera mode | Perspective |
objectPickingMethod | The method used to pick objects | Ray casting |
Links
Name | Description | Destination type name |
---|---|---|
context | Graph Node containing this object (or BaseContext::getDefault() if no graph is used) | BaseContext |
slaves | Sub-objects used internally by this object | BaseObject |
master | nullptr for regular objects, or master object for which this object is one sub-objects | BaseObject |
Examples
ViewerSetting.scn
<?xml version="1.0" ?>
<Node name="root" gravity="0 -1000 0" dt="0.04">
<RequiredPlugin name="Sofa.Component.AnimationLoop"/> <!-- Needed to use components [FreeMotionAnimationLoop] -->
<RequiredPlugin name="Sofa.Component.Collision.Detection.Algorithm"/> <!-- Needed to use components [BVHNarrowPhase BruteForceBroadPhase CollisionPipeline] -->
<RequiredPlugin name="Sofa.Component.Collision.Detection.Intersection"/> <!-- Needed to use components [MinProximityIntersection] -->
<RequiredPlugin name="Sofa.Component.Collision.Geometry"/> <!-- Needed to use components [LineCollisionModel PointCollisionModel TriangleCollisionModel] -->
<RequiredPlugin name="Sofa.Component.Collision.Response.Contact"/> <!-- Needed to use components [CollisionResponse] -->
<RequiredPlugin name="Sofa.Component.Constraint.Lagrangian.Correction"/> <!-- Needed to use components [UncoupledConstraintCorrection] -->
<RequiredPlugin name="Sofa.Component.Constraint.Lagrangian.Solver"/> <!-- Needed to use components [LCPConstraintSolver] -->
<RequiredPlugin name="Sofa.Component.IO.Mesh"/> <!-- Needed to use components [MeshOBJLoader] -->
<RequiredPlugin name="Sofa.Component.LinearSolver.Iterative"/> <!-- Needed to use components [CGLinearSolver] -->
<RequiredPlugin name="Sofa.Component.Mapping.Linear"/> <!-- Needed to use components [BarycentricMapping] -->
<RequiredPlugin name="Sofa.Component.Mass"/> <!-- Needed to use components [UniformMass] -->
<RequiredPlugin name="Sofa.Component.ODESolver.Backward"/> <!-- Needed to use components [EulerImplicitSolver] -->
<RequiredPlugin name="Sofa.Component.Setting"/> <!-- Needed to use components [ViewerSetting] -->
<RequiredPlugin name="Sofa.Component.SolidMechanics.FEM.Elastic"/> <!-- Needed to use components [HexahedronFEMForceField] -->
<RequiredPlugin name="Sofa.Component.StateContainer"/> <!-- Needed to use components [MechanicalObject] -->
<RequiredPlugin name="Sofa.Component.Topology.Container.Constant"/> <!-- Needed to use components [MeshTopology] -->
<RequiredPlugin name="Sofa.Component.Topology.Container.Grid"/> <!-- Needed to use components [SparseGridRamificationTopology] -->
<RequiredPlugin name="Sofa.Component.Visual"/> <!-- Needed to use components [VisualStyle] -->
<RequiredPlugin name="Sofa.GL.Component.Rendering3D"/> <!-- Needed to use components [OglModel] -->
<RequiredPlugin name="Sofa.GL.Component.Shader"/> <!-- Needed to use components [LightManager SpotLight] -->
<!-- Change the viewer size here -->
<ViewerSetting resolution="800 600"/>
<VisualStyle displayFlags="showVisual " /> <!--showBehaviorModels showCollisionModels-->
<LCPConstraintSolver tolerance="1e-3" maxIt="1000" initial_guess="false" build_lcp="false" printLog="0" mu="0.2"/>
<FreeMotionAnimationLoop />
<CollisionPipeline depth="15" verbose="0" draw="0" />
<BruteForceBroadPhase/>
<BVHNarrowPhase/>
<MinProximityIntersection name="Proximity" alarmDistance="1.5" contactDistance="1" />
<LightManager />
<SpotLight name="light1" color="1 1 1" position="0 80 25" direction="0 -1 -0.8" cutoff="30" exponent="1" />
<SpotLight name="light2" color="1 1 1" position="0 40 100" direction="0 0 -1" cutoff="30" exponent="1" />
<CollisionResponse name="Response" response="FrictionContactConstraint" />
<Node name="Snake" >
<SparseGridRamificationTopology n="4 12 3" fileTopology="mesh/snake_body.obj" nbVirtualFinerLevels="3" finestConnectivity="0" />
<EulerImplicitSolver name="cg_odesolver" rayleighMass="1" rayleighStiffness="0.03" />
<CGLinearSolver name="linear solver" iterations="20" tolerance="1e-12" threshold="1e-18" />
<MechanicalObject name="dofs" scale="1" dy="2"/>
<UniformMass totalMass="1.0" />
<HexahedronFEMForceField name="FEM" youngModulus="30000.0" poissonRatio="0.3" method="large" updateStiffnessMatrix="false" printLog="0" />
<UncoupledConstraintCorrection />
<Node name="Collis">
<MeshOBJLoader name="loader" filename="mesh/meca_snake_900tri.obj" />
<MeshTopology src="@loader" />
<MechanicalObject src="@loader" name="CollisModel" />
<TriangleCollisionModel selfCollision="0" />
<LineCollisionModel selfCollision="0" />
<PointCollisionModel selfCollision="0" />
<BarycentricMapping input="@.." output="@." />
</Node>
<Node name="VisuBody" tags="Visual" >
<MeshOBJLoader name="meshLoader_0" filename="mesh/snake_body.obj" handleSeams="1" />
<OglModel name="VisualBody" src="@meshLoader_0" />
<BarycentricMapping input="@.." output="@VisualBody" />
</Node>
<Node name="VisuCornea" tags="Visual" >
<MeshOBJLoader name="meshLoader_3" filename="mesh/snake_cornea.obj" handleSeams="1" />
<OglModel name="VisualCornea" src="@meshLoader_3" />
<BarycentricMapping input="@.." output="@VisualCornea" />
</Node>
<Node name="VisuEye" tags="Visual" >
<MeshOBJLoader name="meshLoader_1" filename="mesh/snake_yellowEye.obj" handleSeams="1" />
<OglModel name="VisualEye" src="@meshLoader_1" />
<BarycentricMapping input="@.." output="@VisualEye" />
</Node>
</Node>
<Node name="Base" >
<Node name="Stick">
<MeshOBJLoader name="loader" filename="mesh/collision_batons.obj" />
<MeshTopology src="@loader" />
<MechanicalObject src="@loader" name="CollisModel" />
<LineCollisionModel simulated="false" moving="false" />
<PointCollisionModel simulated="false" moving="false"/>
</Node>
<Node name="Blobs">
<MeshOBJLoader name="loader" filename="mesh/collision_boules_V3.obj" />
<MeshTopology src="@loader" />
<MechanicalObject src="@loader" name="CollisModel" />
<TriangleCollisionModel simulated="false" moving="false"/>
<LineCollisionModel simulated="false" moving="false"/>
<PointCollisionModel simulated="false" moving="false"/>
</Node>
<Node name="Foot">
<MeshOBJLoader name="loader" filename="mesh/collision_pied.obj" />
<MeshTopology src="@loader" />
<MechanicalObject src="@loader" name="CollisModel" />
<TriangleCollisionModel simulated="false" moving="false"/>
<LineCollisionModel simulated="false" moving="false"/>
<PointCollisionModel simulated="false" moving="false"/>
</Node>
<Node name="Visu" tags="Visual" >
<MeshOBJLoader name="meshLoader_2" filename="mesh/SOFA_pod.obj" handleSeams="1" />
<OglModel name="OglModel" src="@meshLoader_2" />
</Node>
</Node>
</Node>
def createScene(root_node):
root = root_node.addChild('root', gravity="0 -1000 0", dt="0.04")
root.addObject('RequiredPlugin', name="Sofa.Component.AnimationLoop")
root.addObject('RequiredPlugin', name="Sofa.Component.Collision.Detection.Algorithm")
root.addObject('RequiredPlugin', name="Sofa.Component.Collision.Detection.Intersection")
root.addObject('RequiredPlugin', name="Sofa.Component.Collision.Geometry")
root.addObject('RequiredPlugin', name="Sofa.Component.Collision.Response.Contact")
root.addObject('RequiredPlugin', name="Sofa.Component.Constraint.Lagrangian.Correction")
root.addObject('RequiredPlugin', name="Sofa.Component.Constraint.Lagrangian.Solver")
root.addObject('RequiredPlugin', name="Sofa.Component.IO.Mesh")
root.addObject('RequiredPlugin', name="Sofa.Component.LinearSolver.Iterative")
root.addObject('RequiredPlugin', name="Sofa.Component.Mapping.Linear")
root.addObject('RequiredPlugin', name="Sofa.Component.Mass")
root.addObject('RequiredPlugin', name="Sofa.Component.ODESolver.Backward")
root.addObject('RequiredPlugin', name="Sofa.Component.Setting")
root.addObject('RequiredPlugin', name="Sofa.Component.SolidMechanics.FEM.Elastic")
root.addObject('RequiredPlugin', name="Sofa.Component.StateContainer")
root.addObject('RequiredPlugin', name="Sofa.Component.Topology.Container.Constant")
root.addObject('RequiredPlugin', name="Sofa.Component.Topology.Container.Grid")
root.addObject('RequiredPlugin', name="Sofa.Component.Visual")
root.addObject('RequiredPlugin', name="Sofa.GL.Component.Rendering3D")
root.addObject('RequiredPlugin', name="Sofa.GL.Component.Shader")
root.addObject('ViewerSetting', resolution="800 600")
root.addObject('VisualStyle', displayFlags="showVisual ")
root.addObject('LCPConstraintSolver', tolerance="1e-3", maxIt="1000", initial_guess="false", build_lcp="false", printLog="0", mu="0.2")
root.addObject('FreeMotionAnimationLoop', )
root.addObject('CollisionPipeline', depth="15", verbose="0", draw="0")
root.addObject('BruteForceBroadPhase', )
root.addObject('BVHNarrowPhase', )
root.addObject('MinProximityIntersection', name="Proximity", alarmDistance="1.5", contactDistance="1")
root.addObject('LightManager', )
root.addObject('SpotLight', name="light1", color="1 1 1", position="0 80 25", direction="0 -1 -0.8", cutoff="30", exponent="1")
root.addObject('SpotLight', name="light2", color="1 1 1", position="0 40 100", direction="0 0 -1", cutoff="30", exponent="1")
root.addObject('CollisionResponse', name="Response", response="FrictionContactConstraint")
snake = root.addChild('Snake')
snake.addObject('SparseGridRamificationTopology', n="4 12 3", fileTopology="mesh/snake_body.obj", nbVirtualFinerLevels="3", finestConnectivity="0")
snake.addObject('EulerImplicitSolver', name="cg_odesolver", rayleighMass="1", rayleighStiffness="0.03")
snake.addObject('CGLinearSolver', name="linear solver", iterations="20", tolerance="1e-12", threshold="1e-18")
snake.addObject('MechanicalObject', name="dofs", scale="1", dy="2")
snake.addObject('UniformMass', totalMass="1.0")
snake.addObject('HexahedronFEMForceField', name="FEM", youngModulus="30000.0", poissonRatio="0.3", method="large", updateStiffnessMatrix="false", printLog="0")
snake.addObject('UncoupledConstraintCorrection', )
collis = Snake.addChild('Collis')
collis.addObject('MeshOBJLoader', name="loader", filename="mesh/meca_snake_900tri.obj")
collis.addObject('MeshTopology', src="@loader")
collis.addObject('MechanicalObject', src="@loader", name="CollisModel")
collis.addObject('TriangleCollisionModel', selfCollision="0")
collis.addObject('LineCollisionModel', selfCollision="0")
collis.addObject('PointCollisionModel', selfCollision="0")
collis.addObject('BarycentricMapping', input="@..", output="@.")
visu_body = Snake.addChild('VisuBody', tags="Visual")
visu_body.addObject('MeshOBJLoader', name="meshLoader_0", filename="mesh/snake_body.obj", handleSeams="1")
visu_body.addObject('OglModel', name="VisualBody", src="@meshLoader_0")
visu_body.addObject('BarycentricMapping', input="@..", output="@VisualBody")
visu_cornea = Snake.addChild('VisuCornea', tags="Visual")
visu_cornea.addObject('MeshOBJLoader', name="meshLoader_3", filename="mesh/snake_cornea.obj", handleSeams="1")
visu_cornea.addObject('OglModel', name="VisualCornea", src="@meshLoader_3")
visu_cornea.addObject('BarycentricMapping', input="@..", output="@VisualCornea")
visu_eye = Snake.addChild('VisuEye', tags="Visual")
visu_eye.addObject('MeshOBJLoader', name="meshLoader_1", filename="mesh/snake_yellowEye.obj", handleSeams="1")
visu_eye.addObject('OglModel', name="VisualEye", src="@meshLoader_1")
visu_eye.addObject('BarycentricMapping', input="@..", output="@VisualEye")
base = root.addChild('Base')
stick = Base.addChild('Stick')
stick.addObject('MeshOBJLoader', name="loader", filename="mesh/collision_batons.obj")
stick.addObject('MeshTopology', src="@loader")
stick.addObject('MechanicalObject', src="@loader", name="CollisModel")
stick.addObject('LineCollisionModel', simulated="false", moving="false")
stick.addObject('PointCollisionModel', simulated="false", moving="false")
blobs = Base.addChild('Blobs')
blobs.addObject('MeshOBJLoader', name="loader", filename="mesh/collision_boules_V3.obj")
blobs.addObject('MeshTopology', src="@loader")
blobs.addObject('MechanicalObject', src="@loader", name="CollisModel")
blobs.addObject('TriangleCollisionModel', simulated="false", moving="false")
blobs.addObject('LineCollisionModel', simulated="false", moving="false")
blobs.addObject('PointCollisionModel', simulated="false", moving="false")
foot = Base.addChild('Foot')
foot.addObject('MeshOBJLoader', name="loader", filename="mesh/collision_pied.obj")
foot.addObject('MeshTopology', src="@loader")
foot.addObject('MechanicalObject', src="@loader", name="CollisModel")
foot.addObject('TriangleCollisionModel', simulated="false", moving="false")
foot.addObject('LineCollisionModel', simulated="false", moving="false")
foot.addObject('PointCollisionModel', simulated="false", moving="false")
visu = Base.addChild('Visu', tags="Visual")
visu.addObject('MeshOBJLoader', name="meshLoader_2", filename="mesh/SOFA_pod.obj", handleSeams="1")
visu.addObject('OglModel', name="OglModel", src="@meshLoader_2")