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OglCylinderModel

A simple visualization for set of cylinder.

Target: Sofa.GL.Component.Rendering3D

namespace: sofa::gl::component::rendering3d

parents:

  • VisualModel
  • VisualState

Data

Name Description Default value
name object name unnamed
printLog if true, emits extra messages at runtime. 0
tags list of the subsets the objet belongs to
bbox this object bounding box
componentState The state of the component among (Dirty, Valid, Undefined, Loading, Invalid). Undefined
listening if true, handle the events, otherwise ignore the events 0
enable Display the object or not 1
radius Radius of the cylinder. 1
color Color of the cylinders. 1 1 1 1
edges List of edge indices
Vector
position Vertices coordinates
restPosition Vertices rest coordinates
normal Normals of the model
Name Description Destination type name
context Graph Node containing this object (or BaseContext::getDefault() if no graph is used) BaseContext
slaves Sub-objects used internally by this object BaseObject
master nullptr for regular objects, or master object for which this object is one sub-objects BaseObject

Examples

OglCylinderModel.scn

<?xml version="1.0"?>
<Node name="root" dt="0.02">
    <RequiredPlugin name="Sofa.Component.Visual"/> <!-- Needed to use components [VisualStyle] -->
    <RequiredPlugin name="Sofa.GL.Component.Rendering3D"/> <!-- Needed to use components [OglCylinderModel] -->
    <DefaultAnimationLoop/>
    <VisualStyle displayFlags="showVisual" />
    <OglCylinderModel  position="0 0 0   10 0 0 "  edges="0 1" />

</Node>
def createScene(root_node):

   root = root_node.addChild('root', dt="0.02")

   root.addObject('RequiredPlugin', name="Sofa.Component.Visual")
   root.addObject('RequiredPlugin', name="Sofa.GL.Component.Rendering3D")
   root.addObject('DefaultAnimationLoop', )
   root.addObject('VisualStyle', displayFlags="showVisual")
   root.addObject('OglCylinderModel', position="0 0 0   10 0 0 ", edges="0 1")