TrianglePressureForceField
Pressure applied on a triangular geometry.
Vec3d
Templates:
- Vec3d
Target: Sofa.Component.MechanicalLoad
namespace: sofa::component::mechanicalload
parents:
- ForceField
Data
Name | Description | Default value |
---|---|---|
name | object name | unnamed |
printLog | if true, emits extra messages at runtime. | 0 |
tags | list of the subsets the object belongs to | |
bbox | this object bounding box | |
componentState | The state of the component among (Dirty, Valid, Undefined, Loading, Invalid). | Undefined |
listening | if true, handle the events, otherwise ignore the events | 0 |
rayleighStiffness | Rayleigh damping - stiffness matrix coefficient | 0 |
pressure | Pressure force per unit area | |
cauchyStress | Cauchy Stress applied on the normal of each triangle | [ 0 0 0 , 0 0 0 , 0 0 0 ,] |
triangleList | Indices of triangles separated with commas where a pressure is applied | |
useConstantForce | applied force is computed as the pressure vector times the area at rest | 1 |
trianglePressureMap | Map between triangle indices and their pressure | |
Visualization | ||
showForces | draw triangles which have a given pressure | 0 |
Links
Name | Description | Destination type name |
---|---|---|
context | Graph Node containing this object (or BaseContext::getDefault() if no graph is used) | BaseContext |
slaves | Sub-objects used internally by this object | BaseObject |
master | nullptr for regular objects, or master object for which this object is one sub-objects | BaseObject |
mechanicalStates | List of mechanical states to which this component is associated | BaseMechanicalState |
mstate | MechanicalState used by this component | MechanicalState<Vec3d> |
topology | link to the topology container | BaseMeshTopology |
Examples
TrianglePressureForceField.scn
<?xml version="1.0"?>
<!-- TrianglePressureForceField example scene -->
<Node name="root" dt="0.05" showBoundingTree="0" gravity="0 0 0">
<RequiredPlugin name="Sofa.Component.Collision.Detection.Algorithm"/> <!-- Needed to use components [BVHNarrowPhase BruteForceBroadPhase CollisionPipeline] -->
<RequiredPlugin name="Sofa.Component.Collision.Detection.Intersection"/> <!-- Needed to use components [MinProximityIntersection] -->
<RequiredPlugin name="Sofa.Component.Collision.Geometry"/> <!-- Needed to use components [TriangleCollisionModel] -->
<RequiredPlugin name="Sofa.Component.Collision.Response.Contact"/> <!-- Needed to use components [CollisionResponse] -->
<RequiredPlugin name="Sofa.Component.Constraint.Projective"/> <!-- Needed to use components [FixedProjectiveConstraint] -->
<RequiredPlugin name="Sofa.Component.Engine.Select"/> <!-- Needed to use components [BoxROI] -->
<RequiredPlugin name="Sofa.Component.IO.Mesh"/> <!-- Needed to use components [MeshGmshLoader] -->
<RequiredPlugin name="Sofa.Component.LinearSolver.Iterative"/> <!-- Needed to use components [CGLinearSolver] -->
<RequiredPlugin name="Sofa.Component.Mapping.Linear"/> <!-- Needed to use components [IdentityMapping] -->
<RequiredPlugin name="Sofa.Component.Mass"/> <!-- Needed to use components [DiagonalMass] -->
<RequiredPlugin name="Sofa.Component.MechanicalLoad"/> <!-- Needed to use components [TrianglePressureForceField] -->
<RequiredPlugin name="Sofa.Component.ODESolver.Backward"/> <!-- Needed to use components [EulerImplicitSolver] -->
<RequiredPlugin name="Sofa.Component.SolidMechanics.FEM.Elastic"/> <!-- Needed to use components [TetrahedronFEMForceField] -->
<RequiredPlugin name="Sofa.Component.StateContainer"/> <!-- Needed to use components [MechanicalObject] -->
<RequiredPlugin name="Sofa.Component.Topology.Container.Dynamic"/> <!-- Needed to use components [TetrahedronSetGeometryAlgorithms TetrahedronSetTopologyContainer TetrahedronSetTopologyModifier TriangleSetGeometryAlgorithms TriangleSetTopologyContainer TriangleSetTopologyModifier] -->
<RequiredPlugin name="Sofa.Component.Topology.Mapping"/> <!-- Needed to use components [Tetra2TriangleTopologicalMapping] -->
<RequiredPlugin name="Sofa.Component.Visual"/> <!-- Needed to use components [VisualStyle] -->
<RequiredPlugin name="Sofa.GL.Component.Rendering3D"/> <!-- Needed to use components [OglModel] -->
<VisualStyle displayFlags="showBehaviorModels showVisual" />
<CollisionPipeline verbose="0" />
<BruteForceBroadPhase/>
<BVHNarrowPhase/>
<CollisionResponse response="PenalityContactForceField" />
<MinProximityIntersection name="Proximity" alarmDistance="0.8" contactDistance="0.5" />
<DefaultAnimationLoop/>
<Node name="TT">
<EulerImplicitSolver name="cg_odesolver" printLog="false" rayleighStiffness="0.1" rayleighMass="0.1" />
<CGLinearSolver iterations="25" name="linear solver" tolerance="1.0e-9" threshold="1.0e-9" />
<MeshGmshLoader name="loader" filename="mesh/cylinder.msh" />
<MechanicalObject src="@loader" name="Volume" />
<include href="Objects/TetrahedronSetTopology.xml" src="@loader" />
<DiagonalMass massDensity="0.5" />
<FixedProjectiveConstraint indices="0-50" />
<TetrahedronFEMForceField name="FEM" youngModulus="60" poissonRatio="0.3" computeGlobalMatrix="false" method="large" />
<Node name="T">
<include href="Objects/TriangleSetTopology.xml" src="@../Container"/>
<Tetra2TriangleTopologicalMapping input="@../Container" output="@Container" />
<BoxROI name="Roi" position="@../Volume.position" triangles="@Container.triangles" box="-0.5 -0.5 0.9 0.5 0.5 1.1"/>
<TrianglePressureForceField name="PFF" triangleList="@Roi.triangleIndices" pressure="0 10 10" showForces="1"/>
<TriangleCollisionModel />
<Node name="Visu">
<OglModel name="Visual" color="yellow" />
<IdentityMapping input="@../../Volume" output="@Visual" />
</Node>
</Node>
</Node>
</Node>
def createScene(root_node):
root = root_node.addChild('root', dt="0.05", showBoundingTree="0", gravity="0 0 0")
root.addObject('RequiredPlugin', name="Sofa.Component.Collision.Detection.Algorithm")
root.addObject('RequiredPlugin', name="Sofa.Component.Collision.Detection.Intersection")
root.addObject('RequiredPlugin', name="Sofa.Component.Collision.Geometry")
root.addObject('RequiredPlugin', name="Sofa.Component.Collision.Response.Contact")
root.addObject('RequiredPlugin', name="Sofa.Component.Constraint.Projective")
root.addObject('RequiredPlugin', name="Sofa.Component.Engine.Select")
root.addObject('RequiredPlugin', name="Sofa.Component.IO.Mesh")
root.addObject('RequiredPlugin', name="Sofa.Component.LinearSolver.Iterative")
root.addObject('RequiredPlugin', name="Sofa.Component.Mapping.Linear")
root.addObject('RequiredPlugin', name="Sofa.Component.Mass")
root.addObject('RequiredPlugin', name="Sofa.Component.MechanicalLoad")
root.addObject('RequiredPlugin', name="Sofa.Component.ODESolver.Backward")
root.addObject('RequiredPlugin', name="Sofa.Component.SolidMechanics.FEM.Elastic")
root.addObject('RequiredPlugin', name="Sofa.Component.StateContainer")
root.addObject('RequiredPlugin', name="Sofa.Component.Topology.Container.Dynamic")
root.addObject('RequiredPlugin', name="Sofa.Component.Topology.Mapping")
root.addObject('RequiredPlugin', name="Sofa.Component.Visual")
root.addObject('RequiredPlugin', name="Sofa.GL.Component.Rendering3D")
root.addObject('VisualStyle', displayFlags="showBehaviorModels showVisual")
root.addObject('CollisionPipeline', verbose="0")
root.addObject('BruteForceBroadPhase', )
root.addObject('BVHNarrowPhase', )
root.addObject('CollisionResponse', response="PenalityContactForceField")
root.addObject('MinProximityIntersection', name="Proximity", alarmDistance="0.8", contactDistance="0.5")
root.addObject('DefaultAnimationLoop', )
tt = root.addChild('TT')
tt.addObject('EulerImplicitSolver', name="cg_odesolver", printLog="false", rayleighStiffness="0.1", rayleighMass="0.1")
tt.addObject('CGLinearSolver', iterations="25", name="linear solver", tolerance="1.0e-9", threshold="1.0e-9")
tt.addObject('MeshGmshLoader', name="loader", filename="mesh/cylinder.msh")
tt.addObject('MechanicalObject', src="@loader", name="Volume")
tt.addObject('include', href="Objects/TetrahedronSetTopology.xml", src="@loader")
tt.addObject('DiagonalMass', massDensity="0.5")
tt.addObject('FixedProjectiveConstraint', indices="0-50")
tt.addObject('TetrahedronFEMForceField', name="FEM", youngModulus="60", poissonRatio="0.3", computeGlobalMatrix="false", method="large")
t = TT.addChild('T')
t.addObject('include', href="Objects/TriangleSetTopology.xml", src="@../Container")
t.addObject('Tetra2TriangleTopologicalMapping', input="@../Container", output="@Container")
t.addObject('BoxROI', name="Roi", position="@../Volume.position", triangles="@Container.triangles", box="-0.5 -0.5 0.9 0.5 0.5 1.1")
t.addObject('TrianglePressureForceField', name="PFF", triangleList="@Roi.triangleIndices", pressure="0 10 10", showForces="1")
t.addObject('TriangleCollisionModel', )
visu = T.addChild('Visu')
visu.addObject('OglModel', name="Visual", color="yellow")
visu.addObject('IdentityMapping', input="@../../Volume", output="@Visual")