VolumeMapping
This component is classified under the category of Mappings. It maps each tetrahedron in a topology to a scalar value representing its volume.
The inputs of the component are:
- a State
: it contains the list of coordinates of the tetrahedra vertices
- a BaseMeshTopology
: it contains the list of tetrahedra, typically defined by indices that reference their vertices.
The output is a State
where the position
field is the list of scalar values representing the volume of tetrahedra. These values are output in the same order as the input tetrahedron list, ensuring a direct correlation between each tetrahedron and its corresponding volume value.
Mapping function
Let us define 4 vertices forming a tetrahedron: \(P_0\), \(P_1\), \(P_2\), and \(P_3\).
The volume of a tetrahedron is computed as:
Here, the cross product \(\times\) and the dot product \(\cdot\) are combined in the scalar triple product to compute the volume.
Given \(n\) tetrahedra in the topology and \(m\) vertices, the mapping function of this mapping is \(f(x) = (f_0(x), \dots, f_{n-1}(x))\). For \(0 \le i < n\):
with \(t_{i_j}\) is the index of the \(j\)-th vertex in the \(i\)-th tetrahedron. \(x \in \mathbb{R}^{3m}\) is the input vector, i.e. the concatenation of all vertices positions. \(v_i\) is the \(i\)-th vertex position, i.e. \(v_i = (x_{3i}, x_{3i+1}, x_{3i+2})\).
Jacobian Matrix
The Jacobian matrix of this mapping, which represents the first-order partial derivatives of the output with respect to the input, is not constant, and depends on the input.
The elements of the Jacobian matrix \(J \in \mathbb{R}^{n \times 3 m}\) are given by: for \(0 \leq i < n, 0 \leq j < 3m\),
Let us compute the \(3 \times 1\) sub-matrix \(D_{ij}\) such that \(j\) is a multiple of 3, and \(D_{ij_k} = J_{i,j+k}\) for \(0 \leq k < 3\).
The computation uses the triple product property that it remains unchanged under a circular shift. That is why \(D_{iv_{t_{i_1}}}\), \(D_{iv_{t_{i_2}}}\), and \(D_{iv_{t_{i_3}}}\) are very similar. \(D_{iv_{t_{i_0}}}\) is more complex because \(v_{t_{i_0}}\) appears in all terms.
Hessian Tensor
The Hessian tensor represents the second-order partial derivatives of the output with respect to the input. For the VolumeMapping component, the Hessian tensor is non-zero because the Jacobian matrix depends on the input \(x\).
The elements of the Hessian tensor are given by:
It can be noticed that for \(0 \le i < n\) and \(0 \le j < 4\):
Then,
where \([a]_\times\) refers to the skew-symmetric matrix such that
The other elements of the matrix are obtained by symmetry of the Hessian matrix.
Mapping each tetrahedron in a topology to a scalar value representing its volume.
Vec3d,Vec1d
Templates:
- Vec3d,Vec1d
Target: Sofa.Component.Mapping.NonLinear
namespace: sofa::component::mapping::nonlinear
parents:
- BaseNonLinearMapping
Data
Name | Description | Default value |
---|---|---|
name | object name | unnamed |
printLog | if true, emits extra messages at runtime. | 0 |
tags | list of the subsets the object belongs to | |
bbox | this object bounding box | |
componentState | The state of the component among (Dirty, Valid, Undefined, Loading, Invalid). | Undefined |
listening | if true, handle the events, otherwise ignore the events | 0 |
mapForces | Are forces mapped ? | 1 |
mapConstraints | Are constraints mapped ? | 1 |
mapMasses | Are masses mapped ? | 1 |
mapMatrices | Are matrix explicit mapped? | 0 |
applyRestPosition | set to true to apply this mapping to restPosition at init | 0 |
geometricStiffness | Method used to compute the geometric stiffness: -None: geometric stiffness is not computed -Exact: the exact geometric stiffness is computed -Stabilized: the exact geometric stiffness is approximated in order to improve stability | Stabilized |
Links
Name | Description | Destination type name |
---|---|---|
context | Graph Node containing this object (or BaseContext::getDefault() if no graph is used) | BaseContext |
slaves | Sub-objects used internally by this object | BaseObject |
master | nullptr for regular objects, or master object for which this object is one sub-objects | BaseObject |
input | Input object to map | State<Vec3d> |
output | Output object to map | State<Vec1d> |
topology | link to the topology container | BaseMeshTopology |
Examples
VolumeMapping.scn
<?xml version="1.0" ?>
<Node name="root" gravity="0 -9.81 0" dt="0.02">
<CollisionPipeline name="CollisionPipeline" verbose="0"/>
<DefaultAnimationLoop/>
<BruteForceBroadPhase/>
<BVHNarrowPhase/>
<CollisionResponse name="collision response" response="PenalityContactForceField"/>
<DiscreteIntersection/>
<MeshOBJLoader name="LiverSurface" filename="mesh/liver-smooth.obj"/>
<Node name="Liver" gravity="0 -9.81 0">
<EulerImplicitSolver name="cg_odesolver" rayleighStiffness="0.1" rayleighMass="0.1"/>
<EigenSimplicialLDLT template="CompressedRowSparseMatrixMat3x3d"/>
<MeshGmshLoader name="meshLoader" filename="mesh/liver.msh"/>
<TetrahedronSetTopologyContainer name="topo" src="@meshLoader"/>
<MechanicalObject name="dofs" src="@meshLoader"/>
<TetrahedronSetGeometryAlgorithms template="Vec3" name="GeomAlgo"/>
<DiagonalMass name="computed using mass density" massDensity="1"/>
<TetrahedralCorotationalFEMForceField template="Vec3" name="FEM" method="large" poissonRatio="0.3"
youngModulus="3000" computeGlobalMatrix="0"/>
<FixedProjectiveConstraint name="FixedProjectiveConstraint" indices="3 39 64"/>
<Node name="constraintSpace">
<MechanicalObject template="Vec1" name="volumeDoFs"/>
<VolumeMapping name="volumeMapping" topology="@../topo" geometricStiffness="Exact" applyRestPosition="true"/>
<RestShapeSpringsForceField template="Vec1" stiffness="15000"/>
</Node>
<Node name="Visu" tags="Visual" gravity="0 -9.81 0">
<OglModel name="VisualModel" src="@../../LiverSurface"/>
<BarycentricMapping name="visual mapping" input="@../dofs" output="@VisualModel"/>
</Node>
<Node name="Surf" gravity="0 -9.81 0">
<SphereLoader filename="mesh/liver.sph"/>
<MechanicalObject name="spheres" position="@[-1].position"/>
<SphereCollisionModel name="CollisionModel" listRadius="@[-2].listRadius"/>
<BarycentricMapping name="sphere mapping" input="@../dofs" output="@spheres"/>
</Node>
</Node>
</Node>
def createScene(root_node):
root = root_node.addChild('root', gravity="0 -9.81 0", dt="0.02")
root.addObject('CollisionPipeline', name="CollisionPipeline", verbose="0")
root.addObject('DefaultAnimationLoop', )
root.addObject('BruteForceBroadPhase', )
root.addObject('BVHNarrowPhase', )
root.addObject('CollisionResponse', name="collision response", response="PenalityContactForceField")
root.addObject('DiscreteIntersection', )
root.addObject('MeshOBJLoader', name="LiverSurface", filename="mesh/liver-smooth.obj")
liver = root.addChild('Liver', gravity="0 -9.81 0")
liver.addObject('EulerImplicitSolver', name="cg_odesolver", rayleighStiffness="0.1", rayleighMass="0.1")
liver.addObject('EigenSimplicialLDLT', template="CompressedRowSparseMatrixMat3x3d")
liver.addObject('MeshGmshLoader', name="meshLoader", filename="mesh/liver.msh")
liver.addObject('TetrahedronSetTopologyContainer', name="topo", src="@meshLoader")
liver.addObject('MechanicalObject', name="dofs", src="@meshLoader")
liver.addObject('TetrahedronSetGeometryAlgorithms', template="Vec3", name="GeomAlgo")
liver.addObject('DiagonalMass', name="computed using mass density", massDensity="1")
liver.addObject('TetrahedralCorotationalFEMForceField', template="Vec3", name="FEM", method="large", poissonRatio="0.3", youngModulus="3000", computeGlobalMatrix="0")
liver.addObject('FixedProjectiveConstraint', name="FixedProjectiveConstraint", indices="3 39 64")
constraint_space = Liver.addChild('constraintSpace')
constraint_space.addObject('MechanicalObject', template="Vec1", name="volumeDoFs")
constraint_space.addObject('VolumeMapping', name="volumeMapping", topology="@../topo", geometricStiffness="Exact", applyRestPosition="true")
constraint_space.addObject('RestShapeSpringsForceField', template="Vec1", stiffness="15000")
visu = Liver.addChild('Visu', tags="Visual", gravity="0 -9.81 0")
visu.addObject('OglModel', name="VisualModel", src="@../../LiverSurface")
visu.addObject('BarycentricMapping', name="visual mapping", input="@../dofs", output="@VisualModel")
surf = Liver.addChild('Surf', gravity="0 -9.81 0")
surf.addObject('SphereLoader', filename="mesh/liver.sph")
surf.addObject('MechanicalObject', name="spheres", position="@[-1].position")
surf.addObject('SphereCollisionModel', name="CollisionModel", listRadius="@[-2].listRadius")
surf.addObject('BarycentricMapping', name="sphere mapping", input="@../dofs", output="@spheres")