TubularMapping
Create a Tube around rigid points.
Rigid3d,Vec3d
Templates:
- Rigid3d,Vec3d
Target: Sofa.Component.Mapping.Linear
namespace: sofa::component::mapping::linear
parents:
- CRTPLinearMapping
Data
Name | Description | Default value |
---|---|---|
name | object name | unnamed |
printLog | if true, emits extra messages at runtime. | 0 |
tags | list of the subsets the object belongs to | |
bbox | this object bounding box | |
componentState | The state of the component among (Dirty, Valid, Undefined, Loading, Invalid). | Undefined |
listening | if true, handle the events, otherwise ignore the events | 0 |
mapForces | Are forces mapped ? | 1 |
mapConstraints | Are constraints mapped ? | 1 |
mapMasses | Are masses mapped ? | 1 |
mapMatrices | Are matrix explicit mapped? | 0 |
applyRestPosition | set to true to apply this mapping to restPosition at init | 0 |
nbPointsOnEachCircle | Discretization of created circles | |
radius | Radius of created circles | |
peak | =0 no peak, =1 peak on the first segment =2 peak on the two first segment, =-1 peak on the last segment | 0 |
Links
Name | Description | Destination type name |
---|---|---|
context | Graph Node containing this object (or BaseContext::getDefault() if no graph is used) | BaseContext |
slaves | Sub-objects used internally by this object | BaseObject |
master | nullptr for regular objects, or master object for which this object is one sub-objects | BaseObject |
input | Input object to map | State<Rigid3d> |
output | Output object to map | State<Vec3d> |