SimpleTesselatedTetraMechanicalMapping
Mechanical mapping between two TetrahedronSetTopologies generated by SimpleTesselatedTetraTopologicalMapping.
Vec3d,Vec3d
Templates:
- Vec3d,Vec3d
Target: Sofa.Component.Mapping.Linear
namespace: sofa::component::mapping::linear
parents:
- CRTPLinearMapping
Data
| Name | Description | Default value | 
|---|---|---|
| name | object name | unnamed | 
| printLog | if true, emits extra messages at runtime. | 0 | 
| tags | list of the subsets the object belongs to | |
| bbox | this object bounding box | |
| componentState | The state of the component among (Dirty, Valid, Undefined, Loading, Invalid). | Undefined | 
| listening | if true, handle the events, otherwise ignore the events | 0 | 
| mapForces | Are forces mapped ? | 1 | 
| mapConstraints | Are constraints mapped ? | 1 | 
| mapMasses | Are masses mapped ? | 1 | 
| mapMatrices | Are matrix explicit mapped? | 0 | 
| applyRestPosition | set to true to apply this mapping to restPosition at init | 0 | 
Links
| Name | Description | Destination type name | 
|---|---|---|
| context | Graph Node containing this object (or BaseContext::getDefault() if no graph is used) | BaseContext | 
| slaves | Sub-objects used internally by this object | BaseObject | 
| master | nullptr for regular objects, or master object for which this object is one sub-objects | BaseObject | 
| input | Input object to map | State<Vec3d> | 
| output | Output object to map | State<Vec3d> |