GIDMeshLoader
Load volumetric meshes generated by GID. Some element types are not implemented.
Target: Sofa.Component.IO.Mesh
namespace: sofa::component::io::mesh
parents:
- MeshLoader
Data
Name | Description | Default value |
---|---|---|
name | object name | unnamed |
printLog | if true, emits extra messages at runtime. | 0 |
tags | list of the subsets the object belongs to | |
bbox | this object bounding box | |
componentState | The state of the component among (Dirty, Valid, Undefined, Loading, Invalid). | Undefined |
listening | if true, handle the events, otherwise ignore the events | 0 |
filename | Filename of the object | |
flipNormals | Flip Normals | 0 |
triangulate | Divide all polygons into triangles | 0 |
createSubelements | Divide all n-D elements into their (n-1)-D boundary elements (e.g. tetrahedra to triangles) | 0 |
onlyAttachedPoints | Only keep points attached to elements of the mesh | 0 |
translation | Translation of the DOFs | 0 0 0 |
rotation | Rotation of the DOFs | 0 0 0 |
scale3d | Scale of the DOFs in 3 dimensions | 1 1 1 |
transformation | 4x4 Homogeneous matrix to transform the DOFs (when present replace any) | [1 0 0 0,0 1 0 0,0 0 1 0,0 0 0 1] |
Vectors | ||
position | Vertices of the mesh loaded | |
polylines | Polylines of the mesh loaded | |
edges | Edges of the mesh loaded | |
triangles | Triangles of the mesh loaded | |
quads | Quads of the mesh loaded | |
polygons | Polygons of the mesh loaded | |
highOrderEdgePositions | High order edge points of the mesh loaded | |
highOrderTrianglePositions | High order triangle points of the mesh loaded | |
highOrderQuadPositions | High order quad points of the mesh loaded | |
tetrahedra | Tetrahedra of the mesh loaded | |
hexahedra | Hexahedra of the mesh loaded | |
pentahedra | Pentahedra of the mesh loaded | |
highOrderTetrahedronPositions | High order tetrahedron points of the mesh loaded | |
highOrderHexahedronPositions | High order hexahedron points of the mesh loaded | |
pyramids | Pyramids of the mesh loaded | |
normals | Normals of the mesh loaded | |
Groups | ||
edgesGroups | Groups of Edges | |
trianglesGroups | Groups of Triangles | |
quadsGroups | Groups of Quads | |
polygonsGroups | Groups of Polygons | |
tetrahedraGroups | Groups of Tetrahedra | |
hexahedraGroups | Groups of Hexahedra | |
pentahedraGroups | Groups of Pentahedra | |
pyramidsGroups | Groups of Pyramids |
Links
Name | Description | Destination type name |
---|---|---|
context | Graph Node containing this object (or BaseContext::getDefault() if no graph is used) | BaseContext |
slaves | Sub-objects used internally by this object | BaseObject |
master | nullptr for regular objects, or master object for which this object is one sub-objects | BaseObject |
Examples
GIDMeshLoader.scn
<!-- For more details see: https://wiki.sofa-framework.org/tdev/wiki/Notes/NewLoaderArchitecture -->
<Node name="Root" gravity="0 0 -9810" dt="0.02">
<RequiredPlugin name="Sofa.Component.Constraint.Projective"/> <!-- Needed to use components [FixedProjectiveConstraint] -->
<RequiredPlugin name="Sofa.Component.Engine.Select"/> <!-- Needed to use components [BoxROI] -->
<RequiredPlugin name="Sofa.Component.IO.Mesh"/> <!-- Needed to use components [GIDMeshLoader] -->
<RequiredPlugin name="Sofa.Component.LinearSolver.Direct"/> <!-- Needed to use components [SparseLDLSolver] -->
<RequiredPlugin name="Sofa.Component.Mass"/> <!-- Needed to use components [UniformMass] -->
<RequiredPlugin name="Sofa.Component.ODESolver.Backward"/> <!-- Needed to use components [EulerImplicitSolver] -->
<RequiredPlugin name="Sofa.Component.SolidMechanics.FEM.Elastic"/> <!-- Needed to use components [TetrahedronFEMForceField] -->
<RequiredPlugin name="Sofa.Component.StateContainer"/> <!-- Needed to use components [MechanicalObject] -->
<RequiredPlugin name="Sofa.Component.Topology.Container.Constant"/> <!-- Needed to use components [MeshTopology] -->
<RequiredPlugin name="Sofa.Component.Visual"/> <!-- Needed to use components [VisualStyle] -->
<VisualStyle displayFlags="showBehavior" />
<DefaultAnimationLoop/>
<Node name="Tripod">
<EulerImplicitSolver/>
<SparseLDLSolver/>
<GIDMeshLoader name="loader" filename="mesh/tripod.gidmsh" />
<MeshTopology src="@loader"/>
<MechanicalObject/>
<UniformMass totalMass="0.035"/>
<BoxROI name="roi" box="-10 -10 -10 10 10 10" drawBoxes="1"/>
<FixedProjectiveConstraint indices="@roi.indices"/>
<TetrahedronFEMForceField youngModulus="100" poissonRatio="0.45"/>
</Node>
</Node>
def createScene(root_node):
root = root_node.addChild('Root', gravity="0 0 -9810", dt="0.02")
root.addObject('RequiredPlugin', name="Sofa.Component.Constraint.Projective")
root.addObject('RequiredPlugin', name="Sofa.Component.Engine.Select")
root.addObject('RequiredPlugin', name="Sofa.Component.IO.Mesh")
root.addObject('RequiredPlugin', name="Sofa.Component.LinearSolver.Direct")
root.addObject('RequiredPlugin', name="Sofa.Component.Mass")
root.addObject('RequiredPlugin', name="Sofa.Component.ODESolver.Backward")
root.addObject('RequiredPlugin', name="Sofa.Component.SolidMechanics.FEM.Elastic")
root.addObject('RequiredPlugin', name="Sofa.Component.StateContainer")
root.addObject('RequiredPlugin', name="Sofa.Component.Topology.Container.Constant")
root.addObject('RequiredPlugin', name="Sofa.Component.Visual")
root.addObject('VisualStyle', displayFlags="showBehavior")
root.addObject('DefaultAnimationLoop', )
tripod = Root.addChild('Tripod')
tripod.addObject('EulerImplicitSolver', )
tripod.addObject('SparseLDLSolver', )
tripod.addObject('GIDMeshLoader', name="loader", filename="mesh/tripod.gidmsh")
tripod.addObject('MeshTopology', src="@loader")
tripod.addObject('MechanicalObject', )
tripod.addObject('UniformMass', totalMass="0.035")
tripod.addObject('BoxROI', name="roi", box="-10 -10 -10 10 10 10", drawBoxes="1")
tripod.addObject('FixedProjectiveConstraint', indices="@roi.indices")
tripod.addObject('TetrahedronFEMForceField', youngModulus="100", poissonRatio="0.45")