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BlenderExporter

Export the simulation result as blender point cache files.

Templates:

  • Rigid3d
  • Vec3d

Target: Sofa.Component.IO.Mesh

namespace: sofa::component::blenderexporter

parents:

  • BaseSimulationExporter

Data

Name Description Default value
name object name unnamed
printLog if true, emits extra messages at runtime. 0
tags list of the subsets the object belongs to
bbox this object bounding box
componentState The state of the component among (Dirty, Valid, Undefined, Loading, Invalid). Undefined
listening if true, handle the events, otherwise ignore the events 0
filename Path or filename where to export the data. If missing the name of the component is used.
exportEveryNumberOfSteps export file only at specified number of steps (0=disable, default=0) 0
exportAtBegin export file before the simulation starts, once the simulation is initialized (default=false) 0
exportAtEnd export file when the simulation is over and cleanup is called, i.e. just before deleting the simulation (default=false) 0
enable Enable or disable the component. (default=true) 1
path output path
baseName Base name for the output files
simulationType simulation type (0: soft body, 1: particles, 2:cloth, 3:hair) 0
step save the simulation result every step frames 2
nbPtsByHair number of element by hair strand 20
Name Description Destination type name
context Graph Node containing this object (or BaseContext::getDefault() if no graph is used) BaseContext
slaves Sub-objects used internally by this object BaseObject
master nullptr for regular objects, or master object for which this object is one sub-objects BaseObject

Examples

BlenderExporter.scn

<Node name="root" dt="0.01" gravity="0 -9.81 0">
    <RequiredPlugin name="Sofa.Component.IO.Mesh"/> <!-- Needed to use components [MeshOBJLoader VTKExporter] -->
    <RequiredPlugin name="Sofa.Component.StateContainer"/> <!-- Needed to use components [MechanicalObject] -->
    <RequiredPlugin name="Sofa.Component.Topology.Container.Constant"/> <!-- Needed to use components [MeshTopology] -->
    <RequiredPlugin name="Sofa.Component.Topology.Container.Dynamic"/> <!-- Needed to use components [TetrahedronSetTopologyContainer] -->
    <DefaultAnimationLoop/>

    <MeshTopology name="mesh" filename="mesh/dragon.obj" />
    <MeshOBJLoader name="loader" filename="mesh/dragon.obj" />
    <MechanicalObject src="@loader" template="Vec3" name="mecha" showObject="1" />
    <TetrahedronSetTopologyContainer src="@loader" name="topo" />
    <BlenderExporter name="ExportToBlender"
        filename="example"
        listening="true" 
        exportAtBegin="1" 
        exportAtEnd="1" 
        exportEveryNumberOfSteps="3"
        printLog="1"
    />
</Node>
def createScene(root_node):

   root = root_node.addChild('root', dt="0.01", gravity="0 -9.81 0")

   root.addObject('RequiredPlugin', name="Sofa.Component.IO.Mesh")
   root.addObject('RequiredPlugin', name="Sofa.Component.StateContainer")
   root.addObject('RequiredPlugin', name="Sofa.Component.Topology.Container.Constant")
   root.addObject('RequiredPlugin', name="Sofa.Component.Topology.Container.Dynamic")
   root.addObject('DefaultAnimationLoop', )
   root.addObject('MeshTopology', name="mesh", filename="mesh/dragon.obj")
   root.addObject('MeshOBJLoader', name="loader", filename="mesh/dragon.obj")
   root.addObject('MechanicalObject', src="@loader", template="Vec3", name="mecha", showObject="1")
   root.addObject('TetrahedronSetTopologyContainer', src="@loader", name="topo")
   root.addObject('BlenderExporter', name="ExportToBlender", filename="example", listening="true", exportAtBegin="1", exportAtEnd="1", exportEveryNumberOfSteps="3", printLog="1")