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NormalsFromPoints

Compute vertex normals by averaging face normals.

Vec3d

Templates:

  • Vec3d

Target: Sofa.Component.Engine.Generate

namespace: sofa::component::engine::generate

parents:

  • DataEngine

Data

Name Description Default value
name object name unnamed
printLog if true, emits extra messages at runtime. 0
tags list of the subsets the object belongs to
bbox this object bounding box
componentState The state of the component among (Dirty, Valid, Undefined, Loading, Invalid). Undefined
listening if true, handle the events, otherwise ignore the events 0
Inputs
position Vertices of the mesh
triangles Triangles of the mesh
quads Quads of the mesh
invertNormals Swap normals 0
useAngles Use incident angles to weight faces normal contributions at each vertex 0
Outputs
normals Computed vertex normals of the mesh
Name Description Destination type name
context Graph Node containing this object (or BaseContext::getDefault() if no graph is used) BaseContext
slaves Sub-objects used internally by this object BaseObject
master nullptr for regular objects, or master object for which this object is one sub-objects BaseObject