ClusteringEngine
Group points into overlapping clusters according to a user defined number of clusters and radius.
Vec3d
Templates:
- Vec3d
Target: Sofa.Component.Engine.Analyze
namespace: sofa::component::engine::analyze
parents:
- DataEngine
Data
Name | Description | Default value |
---|---|---|
name | object name | unnamed |
printLog | if true, emits extra messages at runtime. | 0 |
tags | list of the subsets the object belongs to | |
bbox | this object bounding box | |
componentState | The state of the component among (Dirty, Valid, Undefined, Loading, Invalid). | Undefined |
listening | if true, handle the events, otherwise ignore the events | 0 |
useTopo | Use available topology to compute neighborhood. | 1 |
outFile | export clusters | |
Inputs | ||
radius | Neighborhood range. | 1 |
fixedRadius | Neighborhood range (for non mechanical particles). | 1 |
number | Number of clusters (-1 means that all input points are selected). | -1 |
fixedPosition | Input positions of fixed (non mechanical) particles. | |
position | Input rest positions. | |
inFile | import precomputed clusters | |
Outputs | ||
cluster | Computed clusters. |
Links
Name | Description | Destination type name |
---|---|---|
context | Graph Node containing this object (or BaseContext::getDefault() if no graph is used) | BaseContext |
slaves | Sub-objects used internally by this object | BaseObject |
master | nullptr for regular objects, or master object for which this object is one sub-objects | BaseObject |