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PlaneProjectiveConstraint

Attach given particles to their initial positions

Vec2d

Templates:

  • Vec2d

Target: Sofa.Component.Constraint.Projective

namespace: sofa::component::constraint::projective

parents:

  • ProjectiveConstraintSet

Data

Name Description Default value
name object name unnamed
printLog if true, emits extra messages at runtime. 0
tags list of the subsets the objet belongs to
bbox this object bounding box
componentState The state of the component among (Dirty, Valid, Undefined, Loading, Invalid). Undefined
listening if true, handle the events, otherwise ignore the events 0
group ID of the group containing this constraint. This ID is used to specify which constraints are solved by which solver, by specifying in each solver which groups of constraints it should handle. 0
endTime The constraint stops acting after the given value. Use a negative value for infinite constraints -1
indices Indices of the fixed points
origin A point in the plane 0 0
normal Normal vector to the plane 0 0
Visualization
drawSize Size of the rendered particles (0 -> point based rendering, >0 -> radius of spheres) 0
Name Description Destination type name
context Graph Node containing this object (or BaseContext::getDefault() if no graph is used) BaseContext
slaves Sub-objects used internally by this object BaseObject
master nullptr for regular objects, or master object for which this object is one sub-objects BaseObject
mechanicalStates List of mechanical states to which this component is associated BaseMechanicalState
mstate MechanicalState used by this component MechanicalState<Vec2d>
topology link to the topology container BaseMeshTopology

Vec3d

Templates:

  • Vec3d

Target: Sofa.Component.Constraint.Projective

namespace: sofa::component::constraint::projective

parents:

  • ProjectiveConstraintSet

Data

Name Description Default value
name object name unnamed
printLog if true, emits extra messages at runtime. 0
tags list of the subsets the objet belongs to
bbox this object bounding box
componentState The state of the component among (Dirty, Valid, Undefined, Loading, Invalid). Undefined
listening if true, handle the events, otherwise ignore the events 0
group ID of the group containing this constraint. This ID is used to specify which constraints are solved by which solver, by specifying in each solver which groups of constraints it should handle. 0
endTime The constraint stops acting after the given value. Use a negative value for infinite constraints -1
indices Indices of the fixed points
origin A point in the plane 0 0 0
normal Normal vector to the plane 0 0 0
Visualization
drawSize Size of the rendered particles (0 -> point based rendering, >0 -> radius of spheres) 0
Name Description Destination type name
context Graph Node containing this object (or BaseContext::getDefault() if no graph is used) BaseContext
slaves Sub-objects used internally by this object BaseObject
master nullptr for regular objects, or master object for which this object is one sub-objects BaseObject
mechanicalStates List of mechanical states to which this component is associated BaseMechanicalState
mstate MechanicalState used by this component MechanicalState<Vec3d>
topology link to the topology container BaseMeshTopology

Examples

PlaneProjectiveConstraint.scn

<?xml version="1.0"?>
<Node   name="root" gravity="0 0 0" dt="0.05"  >
    <RequiredPlugin name="Sofa.Component.Constraint.Projective"/> <!-- Needed to use components [FixedProjectiveConstraint PlaneProjectiveConstraint] -->
    <RequiredPlugin name="Sofa.Component.Engine.Select"/> <!-- Needed to use components [BoxROI] -->
    <RequiredPlugin name="Sofa.Component.LinearSolver.Iterative"/> <!-- Needed to use components [CGLinearSolver] -->
    <RequiredPlugin name="Sofa.Component.Mass"/> <!-- Needed to use components [UniformMass] -->
    <RequiredPlugin name="Sofa.Component.MechanicalLoad"/> <!-- Needed to use components [TrianglePressureForceField] -->
    <RequiredPlugin name="Sofa.Component.ODESolver.Backward"/> <!-- Needed to use components [EulerImplicitSolver] -->
    <RequiredPlugin name="Sofa.Component.SolidMechanics.FEM.Elastic"/> <!-- Needed to use components [TetrahedronFEMForceField] -->
    <RequiredPlugin name="Sofa.Component.StateContainer"/> <!-- Needed to use components [MechanicalObject] -->
    <RequiredPlugin name="Sofa.Component.Topology.Container.Dynamic"/> <!-- Needed to use components [TetrahedronSetGeometryAlgorithms TetrahedronSetTopologyContainer TetrahedronSetTopologyModifier TriangleSetGeometryAlgorithms TriangleSetTopologyContainer TriangleSetTopologyModifier] -->
    <RequiredPlugin name="Sofa.Component.Topology.Container.Grid"/> <!-- Needed to use components [RegularGridTopology] -->
    <RequiredPlugin name="Sofa.Component.Topology.Mapping"/> <!-- Needed to use components [Hexa2TetraTopologicalMapping Tetra2TriangleTopologicalMapping] -->
    <RequiredPlugin name="Sofa.Component.Visual"/> <!-- Needed to use components [VisualStyle] -->
    <VisualStyle displayFlags="hideVisualModels showBehavior" />

    <DefaultAnimationLoop />

    <RegularGridTopology name="grid" nx="3" ny="3" nz="3" xmin="0" xmax="1" ymin="0" ymax="1" zmin="0" zmax="1" />

    <Node   name="Square"  >
        <EulerImplicitSolver name="Euler Implicit" rayleighStiffness="0.5"  rayleighMass="0.5"  />
        <CGLinearSolver template="GraphScattered" name="CG Solver" iterations="40" tolerance="1e-06" threshold="1e-10" />

        <MechanicalObject template="Vec3" name="mObject1"  position="@../grid.position" />

        <TetrahedronSetTopologyContainer name="Container" />
        <TetrahedronSetTopologyModifier name="Modifier" />
        <TetrahedronSetGeometryAlgorithms template="Vec3" name="GeomAlgo" />

        <Hexa2TetraTopologicalMapping name="Mapping"  input="@../grid"  output="@Container" />

        <TetrahedronFEMForceField template="Vec3" name="FEM" method="large" poissonRatio="0.3" youngModulus="500" />
        <UniformMass totalMass="1" />
        <BoxConstraint box="-0.05 -0.05 -0.05    0.05 0.05 0.05" drawBoxes="0"  />
        <BoxROI box="-0.05 -0.05 -0.05    0.05 1.05 1.05" drawBoxes="1" name="ProjectToPlane"/>
        <PlaneProjectiveConstraint normal="1 0 0" indices="@[-1].indices" drawSize="0.03" />
        <Node   name="Boundary Edges"  >
            <TriangleSetTopologyContainer name="Container" />
            <TriangleSetTopologyModifier name="Modifier" />
            <TriangleSetGeometryAlgorithms template="Vec3" name="GeomAlgo"  drawTriangles="1" />
            <Tetra2TriangleTopologicalMapping name="Mapping"  input="@../Container"  output="@Container" />
            <BoxROI box="0.95 -0.05 -0.05    1.05 1.05 1.05" drawBoxes="1" position="@../mObject1.rest_position" drawTriangles="0" triangles="@Container.triangles" name="pressureBox" />
            <TrianglePressureForceField template="Vec3" showForces="1" pressure="10 10 0" triangleList="@pressureBox.triangleIndices"/>
        </Node>
    </Node>
</Node>
def createScene(root_node):

   root = root_node.addChild('root', gravity="0 0 0", dt="0.05")

   root.addObject('RequiredPlugin', name="Sofa.Component.Constraint.Projective")
   root.addObject('RequiredPlugin', name="Sofa.Component.Engine.Select")
   root.addObject('RequiredPlugin', name="Sofa.Component.LinearSolver.Iterative")
   root.addObject('RequiredPlugin', name="Sofa.Component.Mass")
   root.addObject('RequiredPlugin', name="Sofa.Component.MechanicalLoad")
   root.addObject('RequiredPlugin', name="Sofa.Component.ODESolver.Backward")
   root.addObject('RequiredPlugin', name="Sofa.Component.SolidMechanics.FEM.Elastic")
   root.addObject('RequiredPlugin', name="Sofa.Component.StateContainer")
   root.addObject('RequiredPlugin', name="Sofa.Component.Topology.Container.Dynamic")
   root.addObject('RequiredPlugin', name="Sofa.Component.Topology.Container.Grid")
   root.addObject('RequiredPlugin', name="Sofa.Component.Topology.Mapping")
   root.addObject('RequiredPlugin', name="Sofa.Component.Visual")
   root.addObject('VisualStyle', displayFlags="hideVisualModels showBehavior")
   root.addObject('DefaultAnimationLoop', )
   root.addObject('RegularGridTopology', name="grid", nx="3", ny="3", nz="3", xmin="0", xmax="1", ymin="0", ymax="1", zmin="0", zmax="1")

   square = root.addChild('Square')

   square.addObject('EulerImplicitSolver', name="Euler Implicit", rayleighStiffness="0.5", rayleighMass="0.5")
   square.addObject('CGLinearSolver', template="GraphScattered", name="CG Solver", iterations="40", tolerance="1e-06", threshold="1e-10")
   square.addObject('MechanicalObject', template="Vec3", name="mObject1", position="@../grid.position")
   square.addObject('TetrahedronSetTopologyContainer', name="Container")
   square.addObject('TetrahedronSetTopologyModifier', name="Modifier")
   square.addObject('TetrahedronSetGeometryAlgorithms', template="Vec3", name="GeomAlgo")
   square.addObject('Hexa2TetraTopologicalMapping', name="Mapping", input="@../grid", output="@Container")
   square.addObject('TetrahedronFEMForceField', template="Vec3", name="FEM", method="large", poissonRatio="0.3", youngModulus="500")
   square.addObject('UniformMass', totalMass="1")
   square.addObject('BoxConstraint', box="-0.05 -0.05 -0.05    0.05 0.05 0.05", drawBoxes="0")
   square.addObject('BoxROI', box="-0.05 -0.05 -0.05    0.05 1.05 1.05", drawBoxes="1", name="ProjectToPlane")
   square.addObject('PlaneProjectiveConstraint', normal="1 0 0", indices="@[-1].indices", drawSize="0.03")

   boundary__edges = Square.addChild('Boundary Edges')

   boundary__edges.addObject('TriangleSetTopologyContainer', name="Container")
   boundary__edges.addObject('TriangleSetTopologyModifier', name="Modifier")
   boundary__edges.addObject('TriangleSetGeometryAlgorithms', template="Vec3", name="GeomAlgo", drawTriangles="1")
   boundary__edges.addObject('Tetra2TriangleTopologicalMapping', name="Mapping", input="@../Container", output="@Container")
   boundary__edges.addObject('BoxROI', box="0.95 -0.05 -0.05    1.05 1.05 1.05", drawBoxes="1", position="@../mObject1.rest_position", drawTriangles="0", triangles="@Container.triangles", name="pressureBox")
   boundary__edges.addObject('TrianglePressureForceField', template="Vec3", showForces="1", pressure="10 10 0", triangleList="@pressureBox.triangleIndices")