Skip to content

FixedProjectiveConstraint

This component belongs to the category of Projective Constraint. The FixedProjectiveConstraint projects a constant velocity. If the fixed points have a zero velocity at the simulation start, they will keep a zero velocity i.e. be fixed.

As introduced in the page about the Projective Constraint, the FixedProjectiveConstraint corresponds to a projection matrix noted \(\mathbf{P}\) which will multiply the system matrix \(\mathbf{A}\) so that: \(\mathbf{P}^T\mathbf{A}\mathbf{P}\Deltav=\mathbf{P}^Tb\). This projection matrix \(\mathbf{P}\) is the identity matrix in which the diagonal value corresponding to the indices of the fixed points equals zero. These lines and columns equals 0. As a consequence, when the integration scheme (ODESolver) will call the projectResponse() or projectVelocity() the constraint will be applied, ensuring that the desired degrees of freedom remain fixed.

Example of a system of size 6, with a fixed constraint at the index 5:

\[ \mathbf{P}=\begin{bmatrix}1&0&0&0&0&0\\0&1&0&0&0&0\\0&0&1&0&0&0\\0&0&0&1&0&0\\0&0&0&0&\mathbf{0}&0\\0&0&0&0&0&1\end{bmatrix} \]

By projecting this \(\mathbf{P}\) matrix on the right hand side vector we have \(\mathbf{P}^Tb\). This ensures to have the projection \(b[5]=0\), thus preventing any time evolution of the fifth degree of freedom. In such case, we function projectResponse():

template <class DataTypes>
void FixedProjectiveConstraint<DataTypes>::projectResponse(const core::MechanicalParams* mparams, DataVecDeriv& resData)
{
    SOFA_UNUSED(mparams);

    helper::WriteAccessor<DataVecDeriv> res (resData );
    const SetIndexArray & indices = d_indices.getValue();

    if( d_fixAll.getValue() )
    {
        // fix everything
        typename VecDeriv::iterator it;
        for( it = res.begin(); it != res.end(); ++it )
        {
            *it = Deriv();
        }
    }
    else
    {
        for (SetIndexArray::const_iterator it = indices.begin(); it != indices.end(); ++it)
        {
            res[*it] = Deriv();
        }
    }
}

Usage

The FixedProjectiveConstraint requires a MechanicalObject to store the degrees of freedom associated to the nodes, as well as a Mass so that the system matrix is not null. An integration scheme and a solver are also necessary to solve the linear system at each time step.

Note that if only a part of the degrees of freedom must be constraint, you can use the PartialFixedProjectiveConstraint working in the same way as the FixedProjectiveConstraint.

Attach given particles to their initial positions.

Rigid2d

Templates:

  • Rigid2d

Target: Sofa.Component.Constraint.Projective

namespace: sofa::component::constraint::projective

parents:

  • ProjectiveConstraintSet

Data

Name Description Default value
name object name unnamed
printLog if true, emits extra messages at runtime. 0
tags list of the subsets the object belongs to
bbox this object bounding box
componentState The state of the component among (Dirty, Valid, Undefined, Loading, Invalid). Undefined
listening if true, handle the events, otherwise ignore the events 0
group ID of the group containing this constraint. This ID is used to specify which constraints are solved by which solver, by specifying in each solver which groups of constraints it should handle. 0
endTime The constraint stops acting after the given value. Use a negative value for infinite constraints -1
indices Indices of the fixed points
fixAll filter all the DOF to implement a fixed object 0
activate_projectVelocity if true, projects not only a constant but a zero velocity 0
Visualization
showObject draw or not the fixed constraints 1
drawSize Size of the rendered particles (0 -> point based rendering, >0 -> radius of spheres) 0
Name Description Destination type name
context Graph Node containing this object (or BaseContext::getDefault() if no graph is used) BaseContext
slaves Sub-objects used internally by this object BaseObject
master nullptr for regular objects, or master object for which this object is one sub-objects BaseObject
mechanicalStates List of mechanical states to which this component is associated BaseMechanicalState
mstate MechanicalState used by this component MechanicalState<Rigid2d>
topology link to the topology container BaseMeshTopology

Rigid3d

Templates:

  • Rigid3d

Target: Sofa.Component.Constraint.Projective

namespace: sofa::component::constraint::projective

parents:

  • ProjectiveConstraintSet

Data

Name Description Default value
name object name unnamed
printLog if true, emits extra messages at runtime. 0
tags list of the subsets the object belongs to
bbox this object bounding box
componentState The state of the component among (Dirty, Valid, Undefined, Loading, Invalid). Undefined
listening if true, handle the events, otherwise ignore the events 0
group ID of the group containing this constraint. This ID is used to specify which constraints are solved by which solver, by specifying in each solver which groups of constraints it should handle. 0
endTime The constraint stops acting after the given value. Use a negative value for infinite constraints -1
indices Indices of the fixed points
fixAll filter all the DOF to implement a fixed object 0
activate_projectVelocity if true, projects not only a constant but a zero velocity 0
Visualization
showObject draw or not the fixed constraints 1
drawSize Size of the rendered particles (0 -> point based rendering, >0 -> radius of spheres) 0
Name Description Destination type name
context Graph Node containing this object (or BaseContext::getDefault() if no graph is used) BaseContext
slaves Sub-objects used internally by this object BaseObject
master nullptr for regular objects, or master object for which this object is one sub-objects BaseObject
mechanicalStates List of mechanical states to which this component is associated BaseMechanicalState
mstate MechanicalState used by this component MechanicalState<Rigid3d>
topology link to the topology container BaseMeshTopology

Vec1d

Templates:

  • Vec1d

Target: Sofa.Component.Constraint.Projective

namespace: sofa::component::constraint::projective

parents:

  • ProjectiveConstraintSet

Data

Name Description Default value
name object name unnamed
printLog if true, emits extra messages at runtime. 0
tags list of the subsets the object belongs to
bbox this object bounding box
componentState The state of the component among (Dirty, Valid, Undefined, Loading, Invalid). Undefined
listening if true, handle the events, otherwise ignore the events 0
group ID of the group containing this constraint. This ID is used to specify which constraints are solved by which solver, by specifying in each solver which groups of constraints it should handle. 0
endTime The constraint stops acting after the given value. Use a negative value for infinite constraints -1
indices Indices of the fixed points
fixAll filter all the DOF to implement a fixed object 0
activate_projectVelocity if true, projects not only a constant but a zero velocity 0
Visualization
showObject draw or not the fixed constraints 1
drawSize Size of the rendered particles (0 -> point based rendering, >0 -> radius of spheres) 0
Name Description Destination type name
context Graph Node containing this object (or BaseContext::getDefault() if no graph is used) BaseContext
slaves Sub-objects used internally by this object BaseObject
master nullptr for regular objects, or master object for which this object is one sub-objects BaseObject
mechanicalStates List of mechanical states to which this component is associated BaseMechanicalState
mstate MechanicalState used by this component MechanicalState<Vec1d>
topology link to the topology container BaseMeshTopology

Vec2d

Templates:

  • Vec2d

Target: Sofa.Component.Constraint.Projective

namespace: sofa::component::constraint::projective

parents:

  • ProjectiveConstraintSet

Data

Name Description Default value
name object name unnamed
printLog if true, emits extra messages at runtime. 0
tags list of the subsets the object belongs to
bbox this object bounding box
componentState The state of the component among (Dirty, Valid, Undefined, Loading, Invalid). Undefined
listening if true, handle the events, otherwise ignore the events 0
group ID of the group containing this constraint. This ID is used to specify which constraints are solved by which solver, by specifying in each solver which groups of constraints it should handle. 0
endTime The constraint stops acting after the given value. Use a negative value for infinite constraints -1
indices Indices of the fixed points
fixAll filter all the DOF to implement a fixed object 0
activate_projectVelocity if true, projects not only a constant but a zero velocity 0
Visualization
showObject draw or not the fixed constraints 1
drawSize Size of the rendered particles (0 -> point based rendering, >0 -> radius of spheres) 0
Name Description Destination type name
context Graph Node containing this object (or BaseContext::getDefault() if no graph is used) BaseContext
slaves Sub-objects used internally by this object BaseObject
master nullptr for regular objects, or master object for which this object is one sub-objects BaseObject
mechanicalStates List of mechanical states to which this component is associated BaseMechanicalState
mstate MechanicalState used by this component MechanicalState<Vec2d>
topology link to the topology container BaseMeshTopology

Vec3d

Templates:

  • Vec3d

Target: Sofa.Component.Constraint.Projective

namespace: sofa::component::constraint::projective

parents:

  • ProjectiveConstraintSet

Data

Name Description Default value
name object name unnamed
printLog if true, emits extra messages at runtime. 0
tags list of the subsets the object belongs to
bbox this object bounding box
componentState The state of the component among (Dirty, Valid, Undefined, Loading, Invalid). Undefined
listening if true, handle the events, otherwise ignore the events 0
group ID of the group containing this constraint. This ID is used to specify which constraints are solved by which solver, by specifying in each solver which groups of constraints it should handle. 0
endTime The constraint stops acting after the given value. Use a negative value for infinite constraints -1
indices Indices of the fixed points
fixAll filter all the DOF to implement a fixed object 0
activate_projectVelocity if true, projects not only a constant but a zero velocity 0
Visualization
showObject draw or not the fixed constraints 1
drawSize Size of the rendered particles (0 -> point based rendering, >0 -> radius of spheres) 0
Name Description Destination type name
context Graph Node containing this object (or BaseContext::getDefault() if no graph is used) BaseContext
slaves Sub-objects used internally by this object BaseObject
master nullptr for regular objects, or master object for which this object is one sub-objects BaseObject
mechanicalStates List of mechanical states to which this component is associated BaseMechanicalState
mstate MechanicalState used by this component MechanicalState<Vec3d>
topology link to the topology container BaseMeshTopology

Vec6d

Templates:

  • Vec6d

Target: Sofa.Component.Constraint.Projective

namespace: sofa::component::constraint::projective

parents:

  • ProjectiveConstraintSet

Data

Name Description Default value
name object name unnamed
printLog if true, emits extra messages at runtime. 0
tags list of the subsets the object belongs to
bbox this object bounding box
componentState The state of the component among (Dirty, Valid, Undefined, Loading, Invalid). Undefined
listening if true, handle the events, otherwise ignore the events 0
group ID of the group containing this constraint. This ID is used to specify which constraints are solved by which solver, by specifying in each solver which groups of constraints it should handle. 0
endTime The constraint stops acting after the given value. Use a negative value for infinite constraints -1
indices Indices of the fixed points
fixAll filter all the DOF to implement a fixed object 0
activate_projectVelocity if true, projects not only a constant but a zero velocity 0
Visualization
showObject draw or not the fixed constraints 1
drawSize Size of the rendered particles (0 -> point based rendering, >0 -> radius of spheres) 0
Name Description Destination type name
context Graph Node containing this object (or BaseContext::getDefault() if no graph is used) BaseContext
slaves Sub-objects used internally by this object BaseObject
master nullptr for regular objects, or master object for which this object is one sub-objects BaseObject
mechanicalStates List of mechanical states to which this component is associated BaseMechanicalState
mstate MechanicalState used by this component MechanicalState<Vec6d>
topology link to the topology container BaseMeshTopology

Examples

FixedProjectiveConstraint.scn

<Node name="root" dt="0.02">
    <RequiredPlugin name="Sofa.Component.Collision.Detection.Algorithm"/> <!-- Needed to use components [BVHNarrowPhase BruteForceBroadPhase CollisionPipeline] -->
    <RequiredPlugin name="Sofa.Component.Collision.Detection.Intersection"/> <!-- Needed to use components [DiscreteIntersection] -->
    <RequiredPlugin name="Sofa.Component.Collision.Geometry"/> <!-- Needed to use components [SphereCollisionModel] -->
    <RequiredPlugin name="Sofa.Component.Collision.Response.Contact"/> <!-- Needed to use components [CollisionResponse] -->
    <RequiredPlugin name="Sofa.Component.Constraint.Projective"/> <!-- Needed to use components [FixedProjectiveConstraint] -->
    <RequiredPlugin name="Sofa.Component.IO.Mesh"/> <!-- Needed to use components [MeshGmshLoader MeshOBJLoader SphereLoader] -->
    <RequiredPlugin name="Sofa.Component.LinearSolver.Iterative"/> <!-- Needed to use components [CGLinearSolver] -->
    <RequiredPlugin name="Sofa.Component.Mapping.Linear"/> <!-- Needed to use components [BarycentricMapping] -->
    <RequiredPlugin name="Sofa.Component.Mass"/> <!-- Needed to use components [UniformMass] -->
    <RequiredPlugin name="Sofa.Component.ODESolver.Backward"/> <!-- Needed to use components [EulerImplicitSolver] -->
    <RequiredPlugin name="Sofa.Component.SolidMechanics.FEM.Elastic"/> <!-- Needed to use components [TetrahedronFEMForceField] -->
    <RequiredPlugin name="Sofa.Component.StateContainer"/> <!-- Needed to use components [MechanicalObject] -->
    <RequiredPlugin name="Sofa.Component.Topology.Container.Constant"/> <!-- Needed to use components [MeshTopology] -->
    <RequiredPlugin name="Sofa.Component.Visual"/> <!-- Needed to use components [VisualStyle] -->
    <RequiredPlugin name="Sofa.GL.Component.Rendering3D"/> <!-- Needed to use components [OglModel] -->

    <DefaultAnimationLoop/>
    <VisualStyle displayFlags="showBehaviorModels" />
    <CollisionPipeline verbose="0" name="CollisionPipeline" />
    <BruteForceBroadPhase/>
    <BVHNarrowPhase/>
    <CollisionResponse response="PenalityContactForceField" name="collision response" />
    <DiscreteIntersection />
    <Node name="Liver">
        <EulerImplicitSolver name="cg_odesolver" printLog="false"  rayleighStiffness="0.1" rayleighMass="0.1" />
        <CGLinearSolver iterations="25" name="linear solver" tolerance="1.0e-9" threshold="1.0e-9" />
        <MeshGmshLoader name="loader" filename="mesh/liver.msh" />
        <MeshTopology src="@loader" />
        <MechanicalObject src="@loader" name="dofs" />
        <UniformMass name="mass" vertexMass="0.05" />
        <TetrahedronFEMForceField name="FEM" youngModulus="500" poissonRatio="0.3" computeGlobalMatrix="false" method="large" />
        <FixedProjectiveConstraint name="FixedProjectiveConstraint" indices="3 39 64" />
        <Node name="Visu">
            <MeshOBJLoader name="meshLoader_0" filename="mesh/liver-smooth.obj" handleSeams="1" />
            <OglModel name="VisualModel" src="@meshLoader_0" color="red" />
            <BarycentricMapping input="@.." output="@VisualModel" name="visual mapping" />
        </Node>
        <Node name="Surf">
        <SphereLoader filename="mesh/liver.sph" />
            <MechanicalObject position="@[-1].position" />
            <SphereCollisionModel name="CollisionModel" listRadius="@[-2].listRadius" />
            <BarycentricMapping name="sphere mapping" />
        </Node>
    </Node>
</Node>
def createScene(root_node):

   root = root_node.addChild('root', dt="0.02")

   root.addObject('RequiredPlugin', name="Sofa.Component.Collision.Detection.Algorithm")
   root.addObject('RequiredPlugin', name="Sofa.Component.Collision.Detection.Intersection")
   root.addObject('RequiredPlugin', name="Sofa.Component.Collision.Geometry")
   root.addObject('RequiredPlugin', name="Sofa.Component.Collision.Response.Contact")
   root.addObject('RequiredPlugin', name="Sofa.Component.Constraint.Projective")
   root.addObject('RequiredPlugin', name="Sofa.Component.IO.Mesh")
   root.addObject('RequiredPlugin', name="Sofa.Component.LinearSolver.Iterative")
   root.addObject('RequiredPlugin', name="Sofa.Component.Mapping.Linear")
   root.addObject('RequiredPlugin', name="Sofa.Component.Mass")
   root.addObject('RequiredPlugin', name="Sofa.Component.ODESolver.Backward")
   root.addObject('RequiredPlugin', name="Sofa.Component.SolidMechanics.FEM.Elastic")
   root.addObject('RequiredPlugin', name="Sofa.Component.StateContainer")
   root.addObject('RequiredPlugin', name="Sofa.Component.Topology.Container.Constant")
   root.addObject('RequiredPlugin', name="Sofa.Component.Visual")
   root.addObject('RequiredPlugin', name="Sofa.GL.Component.Rendering3D")
   root.addObject('DefaultAnimationLoop', )
   root.addObject('VisualStyle', displayFlags="showBehaviorModels")
   root.addObject('CollisionPipeline', verbose="0", name="CollisionPipeline")
   root.addObject('BruteForceBroadPhase', )
   root.addObject('BVHNarrowPhase', )
   root.addObject('CollisionResponse', response="PenalityContactForceField", name="collision response")
   root.addObject('DiscreteIntersection', )

   liver = root.addChild('Liver')

   liver.addObject('EulerImplicitSolver', name="cg_odesolver", printLog="false", rayleighStiffness="0.1", rayleighMass="0.1")
   liver.addObject('CGLinearSolver', iterations="25", name="linear solver", tolerance="1.0e-9", threshold="1.0e-9")
   liver.addObject('MeshGmshLoader', name="loader", filename="mesh/liver.msh")
   liver.addObject('MeshTopology', src="@loader")
   liver.addObject('MechanicalObject', src="@loader", name="dofs")
   liver.addObject('UniformMass', name="mass", vertexMass="0.05")
   liver.addObject('TetrahedronFEMForceField', name="FEM", youngModulus="500", poissonRatio="0.3", computeGlobalMatrix="false", method="large")
   liver.addObject('FixedProjectiveConstraint', name="FixedProjectiveConstraint", indices="3 39 64")

   visu = Liver.addChild('Visu')

   visu.addObject('MeshOBJLoader', name="meshLoader_0", filename="mesh/liver-smooth.obj", handleSeams="1")
   visu.addObject('OglModel', name="VisualModel", src="@meshLoader_0", color="red")
   visu.addObject('BarycentricMapping', input="@..", output="@VisualModel", name="visual mapping")

   surf = Liver.addChild('Surf')

   surf.addObject('SphereLoader', filename="mesh/liver.sph")
   surf.addObject('MechanicalObject', position="@[-1].position")
   surf.addObject('SphereCollisionModel', name="CollisionModel", listRadius="@[-2].listRadius")
   surf.addObject('BarycentricMapping', name="sphere mapping")