PrecomputedConstraintCorrection
Component precomputing constraint forces within a simulated body using the compliance method. It approximates the compliance matrix by a precomputed matrix inverse. The approximation can be updated based on the rotation of elements.
Rigid3d
Templates:
- Rigid3d
Target: Sofa.Component.Constraint.Lagrangian.Correction
namespace: sofa::component::constraint::lagrangian::correction
parents:
- ConstraintCorrection
Data
| Name | Description | Default value |
|---|---|---|
| name | object name | unnamed |
| printLog | if true, emits extra messages at runtime. | 0 |
| tags | list of the subsets the object belongs to | |
| bbox | this object bounding box | |
| componentState | The state of the component among (Dirty, Valid, Undefined, Loading, Invalid). | Undefined |
| listening | if true, handle the events, otherwise ignore the events | 0 |
| rotations | Project the precomputed matrix with a rotation matrix | 0 |
| restDeformations | 0 | |
| recompute | if true, always recompute the compliance | 0 |
| regularizationTerm | Add regularization factor times the identity matrix to the compliance W when solving constraints | 0 |
| debugViewFrameScale | Scale on computed node's frame | 1 |
| fileCompliance | Precomputed compliance matrix data file | |
| fileDir | If not empty, the compliance will be saved in this repertory |
Links
| Name | Description | Destination type name |
|---|---|---|
| context | Graph Node containing this object (or BaseContext::getDefault() if no graph is used) | BaseContext |
| slaves | Sub-objects used internally by this object | BaseObject |
| master | nullptr for regular objects, or master object for which this object is one sub-objects | BaseObject |
| mechanicalStates | List of mechanical states to which this component is associated | BaseMechanicalState |
| mstate | MechanicalState used by this component | MechanicalState<Rigid3d> |
| constraintSolvers | Constraint solvers using this constraint correction | ConstraintSolver |
Vec1d
Templates:
- Vec1d
Target: Sofa.Component.Constraint.Lagrangian.Correction
namespace: sofa::component::constraint::lagrangian::correction
parents:
- ConstraintCorrection
Data
| Name | Description | Default value |
|---|---|---|
| name | object name | unnamed |
| printLog | if true, emits extra messages at runtime. | 0 |
| tags | list of the subsets the object belongs to | |
| bbox | this object bounding box | |
| componentState | The state of the component among (Dirty, Valid, Undefined, Loading, Invalid). | Undefined |
| listening | if true, handle the events, otherwise ignore the events | 0 |
| rotations | Project the precomputed matrix with a rotation matrix | 0 |
| restDeformations | 0 | |
| recompute | if true, always recompute the compliance | 0 |
| regularizationTerm | Add regularization factor times the identity matrix to the compliance W when solving constraints | 0 |
| debugViewFrameScale | Scale on computed node's frame | 1 |
| fileCompliance | Precomputed compliance matrix data file | |
| fileDir | If not empty, the compliance will be saved in this repertory |
Links
| Name | Description | Destination type name |
|---|---|---|
| context | Graph Node containing this object (or BaseContext::getDefault() if no graph is used) | BaseContext |
| slaves | Sub-objects used internally by this object | BaseObject |
| master | nullptr for regular objects, or master object for which this object is one sub-objects | BaseObject |
| mechanicalStates | List of mechanical states to which this component is associated | BaseMechanicalState |
| mstate | MechanicalState used by this component | MechanicalState<Vec1d> |
| constraintSolvers | Constraint solvers using this constraint correction | ConstraintSolver |
Vec3d
Templates:
- Vec3d
Target: Sofa.Component.Constraint.Lagrangian.Correction
namespace: sofa::component::constraint::lagrangian::correction
parents:
- ConstraintCorrection
Data
| Name | Description | Default value |
|---|---|---|
| name | object name | unnamed |
| printLog | if true, emits extra messages at runtime. | 0 |
| tags | list of the subsets the object belongs to | |
| bbox | this object bounding box | |
| componentState | The state of the component among (Dirty, Valid, Undefined, Loading, Invalid). | Undefined |
| listening | if true, handle the events, otherwise ignore the events | 0 |
| rotations | Project the precomputed matrix with a rotation matrix | 0 |
| restDeformations | 0 | |
| recompute | if true, always recompute the compliance | 0 |
| regularizationTerm | Add regularization factor times the identity matrix to the compliance W when solving constraints | 0 |
| debugViewFrameScale | Scale on computed node's frame | 1 |
| fileCompliance | Precomputed compliance matrix data file | |
| fileDir | If not empty, the compliance will be saved in this repertory |
Links
| Name | Description | Destination type name |
|---|---|---|
| context | Graph Node containing this object (or BaseContext::getDefault() if no graph is used) | BaseContext |
| slaves | Sub-objects used internally by this object | BaseObject |
| master | nullptr for regular objects, or master object for which this object is one sub-objects | BaseObject |
| mechanicalStates | List of mechanical states to which this component is associated | BaseMechanicalState |
| mstate | MechanicalState used by this component | MechanicalState<Vec3d> |
| constraintSolvers | Constraint solvers using this constraint correction | ConstraintSolver |